Refactored code
This commit is contained in:
parent
83c0dc1bc3
commit
c18c7f4db7
13 changed files with 136 additions and 58 deletions
|
|
@ -10,6 +10,8 @@ public partial class AdventureEditor : MarginContainer
|
|||
public delegate void ResourceChangedEventHandler(AdventureLevelResource to);
|
||||
[Signal]
|
||||
public delegate void ReloadRequestedEventHandler();
|
||||
[Signal]
|
||||
public delegate void HardReloadRequestedEventHandler();
|
||||
|
||||
public void Reload()
|
||||
{
|
||||
|
|
@ -19,6 +21,7 @@ public partial class AdventureEditor : MarginContainer
|
|||
{
|
||||
editedResource = ResourceLoader.Load<AdventureLevelResource>(editedPath);
|
||||
EmitSignal(SignalName.ResourceChanged, editedResource);
|
||||
EmitSignal(SignalName.HardReloadRequested);
|
||||
Reload();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -5,23 +5,28 @@ using System.Globalization;
|
|||
[Tool]
|
||||
public partial class AdventureResourceInspector : Node
|
||||
{
|
||||
const int ORDERED = 0;
|
||||
const int EVENTS = 1;
|
||||
const string LEVEL_ITEM_NAME = "Level";
|
||||
const string INITIAL_ITEM_NAME = "Initial data";
|
||||
const string ZOMBIES_ITEM_NAME = "Zombies";
|
||||
const string EVENTS_ITEM_NAME = "Events";
|
||||
const string HUGEWAVE_ITEM_NAME = "Is huge wave?";
|
||||
private PackedScene zombieEditorScene = ResourceLoader.Load<PackedScene>("uid://db5ah76l43ng2");
|
||||
|
||||
private Tree tree;
|
||||
private AdventureLevelResource heldResource;
|
||||
private TreeItem root;
|
||||
private Texture2D deleteTexture = ResourceLoader.Load<Texture2D>("res://addons/pvzadventure/icons/delete.png");
|
||||
|
||||
[Signal]
|
||||
public delegate void RefreshedEventHandler();
|
||||
|
||||
[Export]
|
||||
public Control editorContainer;
|
||||
public EditorsContainer editorContainer;
|
||||
[Export]
|
||||
public AdventureEditor adventureEditor;
|
||||
|
||||
private TreeItem root;
|
||||
private TreeItem initialData;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
tree = GetNode<Tree>("Tree");
|
||||
|
|
@ -36,39 +41,28 @@ public partial class AdventureResourceInspector : Node
|
|||
private void RefreshTree()
|
||||
{
|
||||
EmitSignal(SignalName.Refreshed);
|
||||
|
||||
tree.Clear();
|
||||
root = tree.CreateItem();
|
||||
root.DisableFolding = true;
|
||||
root.SetText(0, "Level");
|
||||
|
||||
var initial = tree.CreateItem(root);
|
||||
initial.SetText(0, "Initial data");
|
||||
tree.Clear();
|
||||
root = CreateItem(LEVEL_ITEM_NAME);
|
||||
|
||||
initialData = CreateItem(INITIAL_ITEM_NAME, root);
|
||||
|
||||
for (int i = 0; i < heldResource.waves.Count; i++)
|
||||
{
|
||||
var item = tree.CreateItem(root);
|
||||
item.DisableFolding = true;
|
||||
item.SetText(0, string.Format("Wave {0}", i));
|
||||
item.AddButton(0, deleteTexture, tooltipText: "Removes wave. (note that number will not visibly change)");
|
||||
var wave = CreateItem(string.Format("Wave {0}", i), root);
|
||||
wave.AddButton(0, deleteTexture, tooltipText: "Removes wave. (note that number will not visibly change)");
|
||||
|
||||
var order = tree.CreateItem(item);
|
||||
order.SetText(0, "Zombies");
|
||||
CreateItem(ZOMBIES_ITEM_NAME, wave);
|
||||
CreateItem(EVENTS_ITEM_NAME, wave);
|
||||
CreateItem(HUGEWAVE_ITEM_NAME, TreeItem.TreeCellMode.Check, true, wave)
|
||||
.SetChecked(0, heldResource.waves[i].isHugeWave);
|
||||
|
||||
|
||||
var spawns = tree.CreateItem(item);
|
||||
spawns.SetText(0, "Events");
|
||||
|
||||
var huge_wave = tree.CreateItem(item);
|
||||
huge_wave.SetCellMode(0, TreeItem.TreeCellMode.Check);
|
||||
huge_wave.SetChecked(0, heldResource.waves[i].isHugeWave);
|
||||
huge_wave.SetText(0, "Is huge wave?");
|
||||
huge_wave.SetEditable(0, true);
|
||||
|
||||
var delay = tree.CreateItem(item);
|
||||
var delay = tree.CreateItem(wave);
|
||||
if (heldResource.waves[i].customWaveDelay > 0)
|
||||
delay.SetText(0, heldResource.waves[i].customWaveDelay.ToString(new CultureInfo("en-US")));
|
||||
else
|
||||
delay.SetText(0, "Delay");
|
||||
delay.SetText(0, heldResource.standardWaveDelay.ToString());
|
||||
delay.SetEditable(0, true);
|
||||
}
|
||||
}
|
||||
|
|
@ -84,40 +78,30 @@ public partial class AdventureResourceInspector : Node
|
|||
{
|
||||
var selected = tree.GetSelected();
|
||||
|
||||
if ((selected.GetParent() == root && selected.GetIndex() != 0) || selected.IsEditable(0)) return;
|
||||
if (selected.IsEditable(0) || selected.GetText(0).Split(" ")[0] == "Wave") return;
|
||||
|
||||
foreach (var child in editorContainer.GetChildren())
|
||||
{
|
||||
child.QueueFree();
|
||||
}
|
||||
editorContainer.ClearChildren();
|
||||
|
||||
if (selected == root)
|
||||
switch (selected.GetText(0))
|
||||
{
|
||||
GD.Print("level pressed");
|
||||
return;
|
||||
}
|
||||
var index = selected.GetIndex();
|
||||
if (index == 0 && selected.GetParent() == root)
|
||||
{
|
||||
GD.Print("Initial data selected");
|
||||
return;
|
||||
}
|
||||
if (index == ORDERED)
|
||||
{
|
||||
case LEVEL_ITEM_NAME:
|
||||
EditorInterface.Singleton.EditResource(adventureEditor.editedResource);
|
||||
tree.DeselectAll();
|
||||
return;
|
||||
case ZOMBIES_ITEM_NAME:
|
||||
var editor = zombieEditorScene.Instantiate<ZombieEditor>();
|
||||
|
||||
editorContainer.AddChild(editor);
|
||||
editor.SetEditedWave(heldResource.waves[GetWaveIndex(selected.GetParent())]);
|
||||
editor.SaveCallback += adventureEditor.Save;
|
||||
return;
|
||||
}
|
||||
else if (index == EVENTS)
|
||||
{
|
||||
GD.Print("Events pressed");
|
||||
return;
|
||||
}
|
||||
case EVENTS_ITEM_NAME:
|
||||
|
||||
break;
|
||||
case INITIAL_ITEM_NAME:
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void OnItemEdited()
|
||||
|
|
@ -141,11 +125,12 @@ public partial class AdventureResourceInspector : Node
|
|||
}
|
||||
}
|
||||
Callable.From(RefreshTree).CallDeferred();
|
||||
|
||||
|
||||
}
|
||||
public void OnTreeButtonClicked(TreeItem item, int column, int id, int button_index)
|
||||
{
|
||||
heldResource.waves.RemoveAt(GetWaveIndex(item));
|
||||
adventureEditor.HardReload();
|
||||
RefreshTree();
|
||||
}
|
||||
|
||||
|
|
@ -153,4 +138,18 @@ public partial class AdventureResourceInspector : Node
|
|||
{
|
||||
return int.Parse(waveTreeItem.GetText(0).Split(" ")[1]);
|
||||
}
|
||||
private TreeItem CreateItem(string Name, TreeItem root = null)
|
||||
{
|
||||
var item = tree.CreateItem(root);
|
||||
item.SetText(0, Name);
|
||||
return item;
|
||||
}
|
||||
private TreeItem CreateItem(string Name, TreeItem.TreeCellMode cellMode, bool editable, TreeItem root = null)
|
||||
{
|
||||
var item = tree.CreateItem(root);
|
||||
item.SetCellMode(0,cellMode);
|
||||
item.SetEditable(0, editable);
|
||||
item.SetText(0, Name);
|
||||
return item;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
13
addons/pvzadventure/scripts/EditorsContainer.cs
Normal file
13
addons/pvzadventure/scripts/EditorsContainer.cs
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
using Godot;
|
||||
|
||||
[Tool]
|
||||
public partial class EditorsContainer : PanelContainer
|
||||
{
|
||||
public void ClearChildren()
|
||||
{
|
||||
foreach (var child in GetChildren())
|
||||
{
|
||||
child.QueueFree();
|
||||
}
|
||||
}
|
||||
}
|
||||
1
addons/pvzadventure/scripts/EditorsContainer.cs.uid
Normal file
1
addons/pvzadventure/scripts/EditorsContainer.cs.uid
Normal file
|
|
@ -0,0 +1 @@
|
|||
uid://c6jttmpeyakoa
|
||||
15
addons/pvzadventure/scripts/UNI_GridItem.cs
Normal file
15
addons/pvzadventure/scripts/UNI_GridItem.cs
Normal file
|
|
@ -0,0 +1,15 @@
|
|||
using Godot;
|
||||
using System;
|
||||
|
||||
public partial class UNI_GridItem : PanelContainer
|
||||
{
|
||||
// Called when the node enters the scene tree for the first time.
|
||||
public override void _Ready()
|
||||
{
|
||||
}
|
||||
|
||||
// Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
public override void _Process(double delta)
|
||||
{
|
||||
}
|
||||
}
|
||||
1
addons/pvzadventure/scripts/UNI_GridItem.cs.uid
Normal file
1
addons/pvzadventure/scripts/UNI_GridItem.cs.uid
Normal file
|
|
@ -0,0 +1 @@
|
|||
uid://b8ccbjhhus7xk
|
||||
Loading…
Add table
Add a link
Reference in a new issue