Refactored code

This commit is contained in:
Rendo 2025-07-17 18:11:00 +05:00
commit c18c7f4db7
13 changed files with 136 additions and 58 deletions

View file

@ -0,0 +1,15 @@
using Godot;
using System;
public partial class UNI_GridItem : PanelContainer
{
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
}