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Фёдор Веселов 2024-09-08 00:45:50 +05:00
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using Godot;
using System;
public partial class PlantEyesightLimiter : CollisionShape2D
{
public override void _Ready()
{
if (Shape is SegmentShape2D segment)
{
segment.B = new Vector2(Utility.RightFieldBoundary.X-GlobalPosition.X, 0);
}
}
}