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Фёдор Веселов 2024-09-08 00:45:50 +05:00
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using Godot;
using System;
[GlobalClass]
public partial class PlantResource : Resource
{
[Export]
public int Cost;
[Export]
public PackedScene Scene;
[Export]
public float ReloadTime;
[Export]
public float StartReloadTime;
[Export]
public Texture Preview;
}