Zombie hp meta rebalanced
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e4c25a1ca5
commit
c6ceaa28d2
13 changed files with 155 additions and 309 deletions
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@ -1,10 +1,15 @@
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[gd_scene load_steps=4 format=3 uid="uid://t0vpmycj6c8j"]
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[gd_scene load_steps=6 format=3 uid="uid://t0vpmycj6c8j"]
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[ext_resource type="Texture2D" uid="uid://cw73vihkrfenc" path="res://assets/sprites/gui/Shovel.tres" id="1_46afk"]
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[ext_resource type="Shader" uid="uid://c5kv2gwtme1dk" path="res://assets/shaders/radial_progress.gdshader" id="1_jj4sa"]
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[ext_resource type="Texture2D" uid="uid://fd6drk2su0df" path="res://assets/sprites/gui/EmptyShovel.tres" id="2_pw2pj"]
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[ext_resource type="Script" uid="uid://d4dbg0us5ngxy" path="res://scripts/gui/ShovelButton.cs" id="3_u6gir"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_grw26"]
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shader = ExtResource("1_jj4sa")
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[node name="ShovelButton" type="TextureButton" node_paths=PackedStringArray("raycast")]
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material = SubResource("ShaderMaterial_grw26")
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anchors_preset = -1
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anchor_right = 0.085
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anchor_bottom = 0.117
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@ -27,5 +32,3 @@ collision_mask = 24
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hit_from_inside = true
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collide_with_areas = true
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collide_with_bodies = false
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[connection signal="focus_exited" from="." to="." method="OnFocusExited"]
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