complete refactor
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71 changed files with 212 additions and 137 deletions
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@ -2,6 +2,8 @@ using System;
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using Godot;
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using Godot.Collections;
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namespace Newlon.Particles;
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public partial class FallFloor : Node2D
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{
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private static FallFloor Instance;
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@ -2,7 +2,7 @@ using Godot;
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using Newlon.Components.Level;
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using Newlon.Components.Zombies;
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namespace Newlon.Components;
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namespace Newlon.Particles;
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[GlobalClass]
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public partial class FallParticle : RigidBody2D
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@ -1,5 +1,7 @@
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using Godot;
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namespace Newlon.Particles;
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public partial class StandardParticles : Node2D
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{
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private int counter = 0;
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