complete refactor
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71 changed files with 212 additions and 137 deletions
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@ -1,4 +1,7 @@
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using Godot;
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namespace Newlon;
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public class FieldParams
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{
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public const int TileWidth = 50;
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@ -1,6 +1,8 @@
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using System.Collections.Generic;
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using Godot;
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using Newlon;
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using Newlon.Resources;
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namespace Newlon;
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public partial class PlayerProgress : Node
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{
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@ -1,5 +1,6 @@
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using Godot;
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using System;
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namespace Newlon;
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public partial class Settings : Node
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{
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