This commit is contained in:
Rendo 2025-07-30 02:44:25 +05:00
commit de33b6bc15
5 changed files with 127 additions and 132 deletions

View file

@ -825,7 +825,7 @@ metadata/_edit_lock_ = true
[node name="RightUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
use_parent_material = true
position = Vector2(-6, 3)
scale = Vector2(0.999835, 0.999835)
scale = Vector2(0.999834, 0.999834)
rest = Transform2D(1, 0, 0, 1, -6, 3)
editor_settings/show_bone_gizmo = false
@ -837,13 +837,13 @@ metadata/_edit_lock_ = true
[node name="RightLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg"]
position = Vector2(-2, 12)
scale = Vector2(0.999833, 0.999833)
scale = Vector2(0.999834, 0.999834)
rest = Transform2D(1, 0, 0, 1, -2, 12)
editor_settings/show_bone_gizmo = false
[node name="RightFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg"]
position = Vector2(-2, 14)
scale = Vector2(0.999834, 0.999834)
scale = Vector2(0.999833, 0.999833)
rest = Transform2D(1, 0, 0, 1, -2, 14)
auto_calculate_length_and_angle = false
length = 12.0
@ -866,7 +866,7 @@ metadata/_edit_lock_ = true
[node name="LeftUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
use_parent_material = true
position = Vector2(6, 4)
scale = Vector2(0.999834, 0.999834)
scale = Vector2(0.999835, 0.999835)
rest = Transform2D(1, 0, 0, 1, 6, 4)
editor_settings/show_bone_gizmo = false
@ -906,12 +906,11 @@ metadata/_edit_lock_ = true
[node name="Body" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
use_parent_material = true
position = Vector2(1, -2)
scale = Vector2(0.999831, 0.999831)
scale = Vector2(0.99983, 0.99983)
rest = Transform2D(1, 0, 0, 1, 1, -2)
editor_settings/show_bone_gizmo = false
[node name="RightUpperArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
z_index = -1
use_parent_material = true
position = Vector2(-14, -23)
scale = Vector2(0.999828, 0.999828)
@ -926,7 +925,7 @@ metadata/_edit_lock_ = true
[node name="RightLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm"]
position = Vector2(-2, 15)
scale = Vector2(0.999827, 0.999827)
scale = Vector2(0.999828, 0.999828)
rest = Transform2D(1, 0, 0, 1, -2, 15)
editor_settings/show_bone_gizmo = false
@ -960,8 +959,8 @@ metadata/_edit_lock_ = true
[node name="Tie" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
position = Vector2(-9, -21)
rotation = -0.0279659
skew = -0.000154853
rotation = -0.128654
skew = -0.000155091
rest = Transform2D(1, 0, 0, 1, -9, -21)
auto_calculate_length_and_angle = false
length = 24.0
@ -1012,9 +1011,9 @@ offset = Vector2(-2, -2)
metadata/_edit_lock_ = true
[node name="Jaw" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
position = Vector2(-2.68686, 2.24379)
rotation = 0.0273591
scale = Vector2(0.999828, 0.999828)
position = Vector2(-2.84023, 2.61439)
rotation = -0.0898652
scale = Vector2(0.999827, 0.999827)
texture = SubResource("AtlasTexture_x5uj2")
centered = false
offset = Vector2(-12, -2)
@ -1031,7 +1030,7 @@ _observedEntity = NodePath("../../../../../../../..")
[node name="Jaw" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head"]
position = Vector2(-3, 3)
scale = Vector2(0.999828, 0.999828)
scale = Vector2(0.999827, 0.999827)
rest = Transform2D(1, 0, 0, 1, -3, 3)
auto_calculate_length_and_angle = false
length = 11.0
@ -1092,7 +1091,7 @@ shape = SubResource("CircleShape2D_67t4t")
[node name="LeftUpperArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
position = Vector2(-1, -20)
scale = Vector2(0.99983, 0.99983)
scale = Vector2(0.999829, 0.999829)
rest = Transform2D(1, 0, 0, 1, -1, -20)
editor_settings/show_bone_gizmo = false
@ -1114,8 +1113,8 @@ minTorque = -45.0
maxTorque = 45.0
[node name="Left_Lower_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile"]
rotation = 0.108809
scale = Vector2(0.999993, 0.999993)
rotation = -0.136361
scale = Vector2(0.999995, 0.999995)
texture = SubResource("AtlasTexture_auqeq")
centered = false
offset = Vector2(-5, 0)
@ -1124,7 +1123,7 @@ metadata/_edit_lock_ = true
[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm"]
show_behind_parent = true
position = Vector2(-0.99983, 12.9978)
rotation = -0.116983
rotation = -0.112403
scale = Vector2(0.999658, 0.999658)
texture = SubResource("AtlasTexture_vlvtp")
centered = false
@ -1141,7 +1140,7 @@ _observedEntity = NodePath("../../../../../../../..")
[node name="LeftLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm"]
position = Vector2(-2, 14)
scale = Vector2(0.999823, 0.999823)
scale = Vector2(0.999825, 0.999825)
rest = Transform2D(1, 0, 0, 1, -2, 14)
editor_settings/show_bone_gizmo = false
@ -1202,7 +1201,7 @@ entity = NodePath("..")
[node name="Mover" type="Node" parent="."]
script = ExtResource("18_1pso5")
_speed = SubResource("Resource_b6mal")
_speedControlMult = 2.27305
_speedControlMult = 0.706804
[node name="HitPlayer" type="Node" parent="."]
script = ExtResource("19_n3dlr")