Plants flash and shovel alt

This commit is contained in:
Rendo 2025-07-23 16:07:55 +05:00
commit e4c25a1ca5
23 changed files with 451 additions and 195 deletions

View file

@ -1,7 +1,6 @@
[gd_scene load_steps=15 format=3 uid="uid://xu4i6tmkv00a"]
[gd_scene load_steps=13 format=3 uid="uid://xu4i6tmkv00a"]
[ext_resource type="PackedScene" uid="uid://hhjbqkjqpt7x" path="res://scenes/entities/Zombies/cone_zombie.tscn" id="1_mwqpo"]
[ext_resource type="Shader" uid="uid://d0eo5uuj222c4" path="res://assets/shaders/CG_color_blender.gdshader" id="2_3mrqj"]
[ext_resource type="Texture2D" uid="uid://ce04l60l6mhfk" path="res://assets/sprites/bucket1.tres" id="3_0nlp0"]
[ext_resource type="Script" uid="uid://c3cfnrmnnuqms" path="res://addons/floatmodifiers/FloatModifiers.cs" id="4_1s2fn"]
[ext_resource type="Texture2D" uid="uid://ikk4jp7mvm3s" path="res://assets/sprites/bucket2.tres" id="4_xx7fu"]
@ -10,12 +9,6 @@
[ext_resource type="AudioStream" uid="uid://w0qfwds4o3ti" path="res://assets/audio/sfx/hit_generic.tres" id="6_kedip"]
[ext_resource type="Texture2D" uid="uid://dacgbwohpmeed" path="res://assets/sprites/zombies/basic.png" id="6_lea3a"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_wdi07"]
resource_local_to_scene = true
shader = ExtResource("2_3mrqj")
shader_parameter/blend_color = Color(1, 1, 1, 1)
shader_parameter/amount = 0.0
[sub_resource type="AtlasTexture" id="AtlasTexture_wfem3"]
atlas = ExtResource("6_lea3a")
region = Rect2(24, 2, 9, 9)
@ -40,9 +33,6 @@ mult_value = 1.0
[node name="BucketZombie" instance=ExtResource("1_mwqpo")]
[node name="CanvasGroup" parent="." index="0"]
material = SubResource("ShaderMaterial_wdi07")
[node name="Zombie" parent="CanvasGroup/basic_zombie_walk" index="0"]
use_parent_material = false
@ -58,37 +48,37 @@ use_parent_material = false
scale = Vector2(0.999836, 0.999836)
[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
scale = Vector2(0.999833, 0.999833)
scale = Vector2(0.999831, 0.999831)
[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
scale = Vector2(0.999834, 0.999834)
scale = Vector2(0.999833, 0.999833)
[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
use_parent_material = false
scale = Vector2(0.999831, 0.999831)
[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
scale = Vector2(0.999833, 0.999833)
[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
scale = Vector2(0.999831, 0.999831)
scale = Vector2(0.999832, 0.999832)
[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
use_parent_material = false
scale = Vector2(0.999827, 0.999827)
scale = Vector2(0.999826, 0.999826)
[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
use_parent_material = false
scale = Vector2(0.999826, 0.999826)
scale = Vector2(0.99983, 0.99983)
[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
scale = Vector2(0.999826, 0.999826)
scale = Vector2(0.999828, 0.999828)
[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
scale = Vector2(0.999828, 0.999828)
[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
rotation = -0.0952629
skew = -0.000141501
rotation = 0.0612749
[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
scale = Vector2(0.999828, 0.999828)
@ -100,12 +90,12 @@ position = Vector2(-16, -8)
position = Vector2(-4, -9)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
position = Vector2(-2.88169, 2.71447)
rotation = -0.0665417
scale = Vector2(0.999829, 0.999829)
position = Vector2(-2.82709, 2.57856)
rotation = 0.0226432
scale = Vector2(0.999827, 0.999827)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
scale = Vector2(0.999829, 0.999829)
scale = Vector2(0.999827, 0.999827)
[node name="Hat" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4"]
position = Vector2(-6, -8)
@ -116,23 +106,23 @@ texture = ExtResource("3_0nlp0")
degradationStages = Array[Texture]([ExtResource("3_0nlp0"), ExtResource("4_xx7fu"), ExtResource("5_v1iwd")])
[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"]
scale = Vector2(0.999829, 0.999829)
scale = Vector2(0.999828, 0.999828)
[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
rotation = -0.10097
scale = Vector2(0.999997, 0.999997)
rotation = 0.132621
scale = Vector2(0.999996, 0.999996)
[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
show_behind_parent = false
position = Vector2(-0.99983, 12.9978)
rotation = -0.0832296
scale = Vector2(0.999659, 0.999659)
rotation = -0.0968181
scale = Vector2(0.999658, 0.999658)
[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
scale = Vector2(0.999827, 0.999827)
scale = Vector2(0.999826, 0.999826)
[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
scale = Vector2(0.999829, 0.999829)
scale = Vector2(0.999828, 0.999828)
[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm/LeftHand" index="0"]
texture = SubResource("AtlasTexture_wfem3")
@ -151,7 +141,7 @@ _damage = SubResource("Resource_lea3a")
[node name="Mover" parent="." index="4"]
_speed = SubResource("Resource_v1iwd")
_speedControlMult = 0.345736
_speedControlMult = 2.25202
[node name="HitPlayer" parent="." index="5"]
playlist = Array[AudioStream]([ExtResource("5_lt6ps"), ExtResource("6_kedip")])