Effect system and snowpea

This commit is contained in:
Фёдор Веселов 2024-10-02 19:46:51 +05:00
commit e797918e23
18 changed files with 353 additions and 16 deletions

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[gd_scene load_steps=5 format=3 uid="uid://domeukw4ucmyr"]
[ext_resource type="Script" path="res://scripts/components/LinearProjectile.cs" id="1_fkydi"]
[ext_resource type="Resource" uid="uid://7uj0oe656jfx" path="res://resources/effects/SnowSlow.tres" id="2_txupr"]
[ext_resource type="Texture2D" uid="uid://dn4l67snkx5mr" path="res://assets/sprites/plants/snowpea_projectile.tres" id="2_xt8td"]
[sub_resource type="CircleShape2D" id="CircleShape2D_ix1sk"]
radius = 6.0
[node name="Snowpea" type="Area2D"]
collision_layer = 4
collision_mask = 8
script = ExtResource("1_fkydi")
_speed = 3.0
_damage = 10
_impactEffect = ExtResource("2_txupr")
[node name="Sprite" type="Sprite2D" parent="."]
texture = ExtResource("2_xt8td")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_ix1sk")
[node name="Timer" type="Timer" parent="."]
wait_time = 15.0
one_shot = true
autostart = true
[connection signal="area_entered" from="." to="." method="OnAreaEntered"]
[connection signal="timeout" from="Timer" to="." method="queue_free"]