Plants animation now supports timescale

This commit is contained in:
Rendo 2025-07-07 23:14:32 +05:00
commit e7a9860a54
18 changed files with 141 additions and 60 deletions

View file

@ -11,6 +11,6 @@ public partial class PeashooterBehaviour : BaseBehaviour
{
bool readyToShoot = _sight.EnemyDetected && _shootTimer.TimeLeft <= 0;
_tree.Set("parameters/conditions/ready",readyToShoot);
_tree.Set("parameters/Tree/conditions/ready",readyToShoot);
}
}