Modifier frenzy

This commit is contained in:
Rendo 2025-07-26 05:02:44 +05:00
commit e8cb681103
16 changed files with 198 additions and 143 deletions

View file

@ -66,58 +66,58 @@ use_parent_material = false
[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
use_parent_material = false
scale = Vector2(0.999833, 0.999833)
scale = Vector2(0.999829, 0.999829)
[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
scale = Vector2(0.999837, 0.999837)
scale = Vector2(0.999834, 0.999834)
[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
scale = Vector2(0.999834, 0.999834)
scale = Vector2(0.999831, 0.999831)
[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
use_parent_material = false
scale = Vector2(0.999831, 0.999831)
[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
scale = Vector2(0.999827, 0.999827)
scale = Vector2(0.999831, 0.999831)
[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
scale = Vector2(0.999829, 0.999829)
scale = Vector2(0.99983, 0.99983)
[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
use_parent_material = false
scale = Vector2(0.999826, 0.999826)
scale = Vector2(0.999832, 0.999832)
[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
use_parent_material = false
scale = Vector2(0.999823, 0.999823)
scale = Vector2(0.999827, 0.999827)
[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
scale = Vector2(0.999828, 0.999828)
scale = Vector2(0.999821, 0.999821)
[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
scale = Vector2(0.99983, 0.99983)
scale = Vector2(0.999827, 0.999827)
[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
rotation = -0.107529
skew = -0.000208616
rotation = 0.0622776
skew = -0.000231266
[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
scale = Vector2(0.999828, 0.999828)
scale = Vector2(0.999831, 0.999831)
[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
position = Vector2(-16, -8.00001)
position = Vector2(-16, -8)
[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
position = Vector2(-4, -9)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
position = Vector2(-2.86646, 2.6777)
rotation = -0.0751099
scale = Vector2(0.999826, 0.999826)
position = Vector2(-3.00076, 2.9987)
rotation = 0.00604386
scale = Vector2(0.999828, 0.999828)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
scale = Vector2(0.999826, 0.999826)
scale = Vector2(0.999828, 0.999828)
[node name="Hat" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4"]
position = Vector2(-6, -8)
@ -129,23 +129,23 @@ texture = ExtResource("3_0nlp0")
degradationStages = Array[Texture]([ExtResource("3_0nlp0"), ExtResource("4_xx7fu"), ExtResource("5_v1iwd")])
[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"]
scale = Vector2(0.999827, 0.999827)
scale = Vector2(0.999824, 0.999824)
[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
rotation = -0.113972
scale = Vector2(1, 1)
rotation = 0.0585546
scale = Vector2(0.999996, 0.999996)
[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
show_behind_parent = false
position = Vector2(-0.999829, 12.9978)
rotation = -0.0939467
scale = Vector2(0.999653, 0.999653)
position = Vector2(-0.99983, 12.9978)
rotation = -0.0258424
scale = Vector2(0.99965, 0.99965)
[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
scale = Vector2(0.999832, 0.999832)
scale = Vector2(0.999826, 0.999826)
[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
scale = Vector2(0.999823, 0.999823)
scale = Vector2(0.99982, 0.99982)
[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm/LeftHand" index="0"]
texture = SubResource("AtlasTexture_wfem3")
@ -164,7 +164,6 @@ _damage = SubResource("Resource_lea3a")
[node name="Mover" parent="." index="4"]
_speed = SubResource("Resource_v1iwd")
_speedControlMult = 0.47838
[node name="HitPlayer" parent="." index="5"]
playlist = Array[AudioStream]([ExtResource("5_lt6ps"), ExtResource("6_kedip")])