Gamepad support

This commit is contained in:
Rendo 2025-07-28 05:07:37 +05:00
commit ed369cf718
24 changed files with 240 additions and 78 deletions

View file

@ -0,0 +1,10 @@
using Godot;
using System;
public partial class ExplosionVibration : Node
{
public override void _EnterTree()
{
Input.StartJoyVibration(GamepadHandler.Instance.CurrentDevice, 0, 1,0.25f);
}
}