collider disable
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parent
68cfe89f1d
commit
f0f7f6b42b
5 changed files with 19 additions and 12 deletions
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@ -824,7 +824,7 @@ metadata/_edit_lock_ = true
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[node name="RightUpperLeg" type="Bone2D" parent="Visual/basic_zombie_walk/Zombie/Butt"]
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position = Vector2(-6, 3)
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scale = Vector2(0.99983, 0.99983)
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scale = Vector2(0.999827, 0.999827)
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rest = Transform2D(1, 0, 0, 1, -6, 3)
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editor_settings/show_bone_gizmo = false
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@ -836,13 +836,13 @@ metadata/_edit_lock_ = true
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[node name="RightLowerLeg" type="Bone2D" parent="Visual/basic_zombie_walk/Zombie/Butt/RightUpperLeg"]
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position = Vector2(-2, 12)
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scale = Vector2(0.99983, 0.99983)
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scale = Vector2(0.999831, 0.999831)
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rest = Transform2D(1, 0, 0, 1, -2, 12)
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editor_settings/show_bone_gizmo = false
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[node name="RightFoot" type="Bone2D" parent="Visual/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg"]
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position = Vector2(-2, 14)
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scale = Vector2(0.99983, 0.99983)
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scale = Vector2(0.999827, 0.999827)
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rest = Transform2D(1, 0, 0, 1, -2, 14)
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auto_calculate_length_and_angle = false
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length = 12.0
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@ -888,7 +888,7 @@ metadata/_edit_lock_ = true
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[node name="LeftFoot" type="Bone2D" parent="Visual/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg"]
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position = Vector2(6, 10)
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scale = Vector2(0.999826, 0.999826)
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scale = Vector2(0.999823, 0.999823)
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rest = Transform2D(1, 0, 0, 1, 6, 10)
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auto_calculate_length_and_angle = false
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length = 12.0
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@ -903,13 +903,13 @@ metadata/_edit_lock_ = true
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[node name="Body" type="Bone2D" parent="Visual/basic_zombie_walk/Zombie/Butt"]
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position = Vector2(1, -2)
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999827, 0.999827)
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rest = Transform2D(1, 0, 0, 1, 1, -2)
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editor_settings/show_bone_gizmo = false
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[node name="RightUpperArm" type="Bone2D" parent="Visual/basic_zombie_walk/Zombie/Butt/Body"]
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position = Vector2(-14, -23)
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scale = Vector2(0.999831, 0.999831)
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scale = Vector2(0.999828, 0.999828)
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rest = Transform2D(1, 0, 0, 1, -14, -23)
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editor_settings/show_bone_gizmo = false
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@ -921,7 +921,7 @@ metadata/_edit_lock_ = true
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[node name="RightLowerArm" type="Bone2D" parent="Visual/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm"]
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position = Vector2(-2, 15)
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scale = Vector2(0.99982, 0.99982)
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scale = Vector2(0.999811, 0.999811)
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rest = Transform2D(1, 0, 0, 1, -2, 15)
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editor_settings/show_bone_gizmo = false
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@ -982,7 +982,7 @@ metadata/_edit_lock_ = true
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[node name="Jaw" type="Bone2D" parent="Visual/basic_zombie_walk/Zombie/Butt/Body/Head"]
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position = Vector2(-3, 3)
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scale = Vector2(0.999832, 0.999832)
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scale = Vector2(0.999826, 0.999826)
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rest = Transform2D(1, 0, 0, 1, -3, 3)
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auto_calculate_length_and_angle = false
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length = 11.0
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@ -1025,7 +1025,7 @@ metadata/_edit_lock_ = true
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[node name="LeftUpperArm" type="Bone2D" parent="Visual/basic_zombie_walk/Zombie/Butt/Body"]
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position = Vector2(-1, -20)
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scale = Vector2(0.999827, 0.999827)
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scale = Vector2(0.99983, 0.99983)
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rest = Transform2D(1, 0, 0, 1, -1, -20)
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editor_settings/show_bone_gizmo = false
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@ -1038,7 +1038,7 @@ metadata/_edit_lock_ = true
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[node name="LeftLowerArm" type="Bone2D" parent="Visual/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm"]
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position = Vector2(-2, 14)
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scale = Vector2(0.999825, 0.999825)
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scale = Vector2(0.999828, 0.999828)
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rest = Transform2D(1, 0, 0, 1, -2, 14)
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editor_settings/show_bone_gizmo = false
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@ -1110,4 +1110,5 @@ damage = 5.0
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script = ExtResource("9_ap2hg")
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[connection signal="killed" from="." to="Controller" method="_on_entity_killed"]
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[connection signal="toggled" from="." to="Collider" method="toggle"]
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[connection signal="animation_finished" from="AnimationTree" to="DeathHandler" method="_on_animation_tree_animation_finished"]
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