brand new start

This commit is contained in:
Rendo 2025-08-01 02:47:32 +05:00
commit f15f38bfc4
464 changed files with 5 additions and 20007 deletions

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using Godot;
using Newlon;
public partial class ExitButton : Button
{
public override void _Pressed()
{
LevelController.Instance.EndLevel();
}
}

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uid://dpdpv2oyxdna7

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using Godot;
using Newlon.Components.Level;
namespace Newlon.Components.GUI;
public partial class FastForwardButton : Button
{
[Export] private Texture2D firstSpeed;
[Export] private Texture2D secondSpeed;
[Export] private Texture2D thirdSpeed;
[Export] private AnimationPlayer flashAnimator;
private int speed = 1;
public override void _Ready()
{
RuntimeLevelData.Instance.OnLevelStateChanged += OnLevelStateChanged;
}
private void OnLevelStateChanged(RuntimeLevelData.LevelStates state)
{
if (state == RuntimeLevelData.LevelStates.Game) return;
speed = 1;
Update();
}
public void OnPressed()
{
if (RuntimeLevelData.Instance.GetLevelState() != RuntimeLevelData.LevelStates.Game) return;
speed = Mathf.Wrap(speed + 1, 1, 4);
flashAnimator.Play("flash");
Update();
}
private void Update()
{
switch (speed)
{
case 1:
Icon = firstSpeed;
break;
case 2:
Icon = secondSpeed;
break;
case 3:
Icon = thirdSpeed;
break;
}
Engine.TimeScale = speed;
}
}

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uid://cwn3bd2k7mdq6

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using Godot;
using System;
namespace Newlon;
//
// Button that contains level to load
//
public partial class LevelButton : TextureButton
{
[Export] private Script _levelScript;
[Export] private PackedScene _levelTileset;
}

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uid://cn3q18jh2rej7

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using Godot;
using Newlon.Components.GUI;
namespace Newlon.Components;
public partial class LevelGUIElements : Control
{
public static LevelGUIElements Instance;
[Export]
public HBoxContainer SeedpacketsHotbar;
[Export]
public SunCounter SunCounter;
public override void _EnterTree()
{
Instance = this;
}
}

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uid://cwa1eydeiy3y4

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using Godot;
using Newlon.Components.Level;
using Newlon;
public partial class PlantHotbarSize : PanelContainer
{
const int MARGIN = 4;
const int PACKET_WIDTH = 41;
const int MINIMUM_Y = 64;
public override void _Ready()
{
CustomMinimumSize = new Vector2(MARGIN * 2 + PACKET_WIDTH * PlayerProgress.Instance.MaxSeedpackets, MINIMUM_Y);
RuntimeLevelData.Instance.OnLevelStateChanged += OnLevelStateChanged;
}
public void OnLevelStateChanged(RuntimeLevelData.LevelStates state)
{
if (state != RuntimeLevelData.LevelStates.ChooseYourSeeds)
{
CustomMinimumSize = new Vector2(0, MINIMUM_Y);
}
}
}

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uid://bygqu13os20wi

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using Godot;
using Newlon;
public partial class PrototypeWindow : AcceptDialog
{
public override void _Ready()
{
if (Settings.Splash) return;
Settings.Splash = true;
PopupCentered();
}
}

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uid://cghu4i3bnyavg

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using Godot;
using Newlon;
public partial class RestartButton : Button
{
public override void _Pressed()
{
GetTree().Paused = false;
LevelController.Instance.RestartLevel();
}
}

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uid://btqwxelqxheh3

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using Godot;
using Newlon;
using Newlon.Components;
using Newlon.Resources;
public partial class RewardScene : Node
{
public override void _Ready()
{
var reward = LevelController.Instance.Reward;
var subviewport = GetNode<SubViewport>("%SubViewport");
var nameLabel = GetNode<Label>("%NameLabel");
var descriptionLabel = GetNode<RichTextLabel>("%DescriptionLabel");
var continueButton = GetNode<Button>("%ContinueButton");
var field = GetNode<Sprite2D>("%Field");
nameLabel.Text = Tr(reward.Name);
descriptionLabel.Text = Tr(reward.Description);
continueButton.Pressed += LevelController.Instance.ReturnToInitiator;
if (reward is PlantReward plantReward && plantReward.Plant.CustomFrame != null)
{
field.Texture = plantReward.Plant.CustomFrame.almanachField;
}
var rewardedObject = reward.GetPreview().Instantiate();
if (rewardedObject is Entity entity)
{
entity.DisableBrain();
}
subviewport.AddChild(rewardedObject);
}
}

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uid://cqlghusry0hej

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using Godot;
using Newlon.Components.Plants;
using Newlon.Components.Level;
using Newlon.Components.Zombies;
namespace Newlon.Components.GUI;
public partial class ShovelButton : TextureButton
{
const float CONE_HEALTH = 295.0f;
[Export] private PackedScene particles;
private Entity hoveredEntity;
private bool Selected => hoveredEntity != null;
[Export]
private RayCast2D raycast;
[Export]
private Timer timer;
private void OnFocusExited()
{
ButtonPressed = false;
}
public override void _Ready()
{
raycast.Reparent(PoolContainer.Instance);
FocusExited += OnFocusExited;
timer.Timeout += OnTimerTimeout;
}
public override void _Toggled(bool toggledOn)
{
Cursor.Instance.shovel = toggledOn;
}
public override void _Input(InputEvent @event)
{
if (@event.IsActionPressed("primary_action") && ButtonPressed)
{
if (hoveredEntity != null)
{
if (hoveredEntity is RuntimePlantData hoveredPlant)
{
hoveredPlant.Kill();
PoolContainer.Instance.SpawnParticles(particles, hoveredPlant.GlobalPosition + Vector2.Down * FieldParams.TileHeight / 2.0f);
}
else
{
hoveredEntity.TakeDamage(CONE_HEALTH, null);
timer.Start();
Disabled = true;
}
}
GetViewport().SetInputAsHandled();
hoveredEntity?.GetNode<FlashShaderController>("FlashController").Deselect();
hoveredEntity = null;
ButtonPressed = false;
}
if (@event.IsActionPressed("cancel_action") && ButtonPressed)
{
hoveredEntity?.GetNode<FlashShaderController>("FlashController").Deselect();
hoveredEntity = null;
ButtonPressed = false;
}
}
public override void _Process(double delta)
{
UpdateTimer();
if (ButtonPressed)
{
var gridEntity = GetTile(Cursor.GetCursorPosition());
if (TrySetGridEntity(gridEntity)) return;
if (TrySetDynEntity()) return;
else
{
if (Selected)
{
hoveredEntity.GetNode<FlashShaderController>("FlashController").Deselect();
hoveredEntity = null;
return;
}
}
}
else
{
if (Selected)
{
hoveredEntity.GetNode<FlashShaderController>("FlashController").Deselect();
hoveredEntity = null;
}
}
}
private Entity GetTile(Vector2 position)
{
var checkedPosition = (position / FieldParams.Tile).Ceil() * FieldParams.Tile - new Vector2(20, 14);
for (int i = FieldParams.LayersCount - 1; i >= 0; i--)
{
if (PoolContainer.Instance.TryGetEntity(checkedPosition, out RuntimePlantData plantData,i))
{
return plantData;
}
}
return null;
}
private bool TrySetGridEntity(Entity chosenEntity)
{
if (chosenEntity != null && Selected == false)
{
hoveredEntity = chosenEntity;
hoveredEntity.GetNode<FlashShaderController>("FlashController").Select();
return true;
}
if (chosenEntity == null && Selected && hoveredEntity is RuntimePlantData)
{
hoveredEntity.GetNode<FlashShaderController>("FlashController").Deselect();
hoveredEntity = null;
return true;
}
if (hoveredEntity == null || chosenEntity == null) return false;
if (chosenEntity != hoveredEntity && Selected)
{
hoveredEntity.GetNode<FlashShaderController>("FlashController").Deselect();
hoveredEntity = chosenEntity;
hoveredEntity.GetNode<FlashShaderController>("FlashController").Select();
return true;
}
return hoveredEntity != null && hoveredEntity is RuntimeZombieData == false;
}
private bool TrySetDynEntity()
{
raycast.GlobalPosition = Cursor.GetCursorPosition();
if (raycast.IsColliding())
{
var entity = ((Area2D)raycast.GetCollider()).GetParent() as Entity;
if (entity == null) return false;
if (Selected == false)
{
hoveredEntity = entity;
hoveredEntity.GetNode<FlashShaderController>("FlashController").Select();
return true;
}
if (hoveredEntity == null) return false;
if (Selected && hoveredEntity != entity)
{
hoveredEntity.GetNode<FlashShaderController>("FlashController").Deselect();
entity.GetNode<FlashShaderController>("FlashController").Select();
hoveredEntity = entity;
return true;
}
}
else
{
hoveredEntity?.GetNode<FlashShaderController>("FlashController").Deselect();
hoveredEntity = null;
return false;
}
return hoveredEntity != null && hoveredEntity is RuntimeZombieData;
}
private void UpdateTimer()
{
((ShaderMaterial)Material).SetShaderParameter("progress", 1.0-timer.TimeLeft/timer.WaitTime);
}
private void OnTimerTimeout()
{
Disabled = false;
}
}

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uid://d4dbg0us5ngxy

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using System.Globalization;
using Godot;
using Newlon.Components.Level;
namespace Newlon.Components.GUI;
public partial class SunCounter : Control
{
public static SunCounter Instance { get; private set; }
private Tween tween;
[Export] private Label text;
[Export] public TextureRect sunImage { get; private set;}
public override void _EnterTree()
{
Instance = this;
}
public static void Update()
{
if (Instance.tween != null) Instance.tween.Kill();
Instance.tween = Instance.CreateTween();
Instance.tween.TweenMethod(Callable.From<int>(Instance.SetText), int.Parse(Instance.text.Text), RuntimeLevelData.Instance.SunCount, 1.0);
}
public static void UpdateInstantly()
{
Instance.text.Text = RuntimeLevelData.Instance.SunCount.ToString();
}
private void SetText(int value)
{
text.Text = value.ToString();
}
}

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uid://dwxohya1exdkh

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using Godot;
using Newlon.Components.GUI.Seedpackets;
namespace Newlon.Components.GUI;
public partial class VeilResizer : TextureProgressBar
{
[Export] private Timer _referenceTimer;
private Seedpacket seedpacket;
public override void _Ready()
{
seedpacket = GetParent<Seedpacket>();
}
public override void _Process(double delta)
{
Value = _referenceTimer.TimeLeft / _referenceTimer.WaitTime;
}
}

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uid://ddi84kmmq1qla

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using Godot;
public partial class WaveFlag : TextureRect
{
public int waveIndex;
public double anim_time;
public void HugeWaveApproached(int what)
{
if (waveIndex == what)
{
var tween = CreateTween().SetEase(Tween.EaseType.Out).SetTrans(Tween.TransitionType.Cubic).SetParallel();
tween.TweenProperty(this, "anchor_top", 0.1, anim_time);
tween.TweenProperty(this, "anchor_bottom", 0.1, anim_time);
}
}
}

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uid://06ns8r18dalm

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using Godot;
public partial class WaveProgress : TextureProgressBar
{
private TextureRect head;
private Tween tween;
private PackedScene flagScene = ResourceLoader.Load<PackedScene>("uid://drobbh5x1v7mi");
[Export] private double progressTime = 2.0f;
[Signal] public delegate void HugeWaveInitiatedEventHandler(int waveNumber);
public override void _Ready()
{
head = GetNode<TextureRect>("Head");
}
public void OnWaveChanged(int to)
{
if (Visible == false) Visible = true;
if (tween != null) tween.Kill();
tween = CreateTween().SetParallel(true).SetTrans(Tween.TransitionType.Cubic).SetEase(Tween.EaseType.Out);
tween.TweenProperty(this, "value", to + 1, progressTime);
tween.TweenProperty(head, "anchor_right", 1.0 - (float)(to + 1.0f) / MaxValue, progressTime);
tween.TweenProperty(head, "anchor_left", 1.0 - (float)(to + 1.0f) / MaxValue, progressTime);
}
public void SetLevelData(AdventureLevelResource resource)
{
MaxValue = resource.waves.Count;
for (int i = 0; i < resource.waves.Count; i++)
{
if (resource.waves[i].isHugeWave)
{
var flag = flagScene.Instantiate<WaveFlag>();
AddChild(flag);
flag.AnchorTop = 0.5f;
flag.AnchorBottom = 0.5f;
flag.AnchorLeft = 1.0f - (float)(i + 1) / resource.waves.Count;
flag.AnchorRight = 1.0f - (float)(i + 1) / resource.waves.Count;
flag.anim_time = progressTime;
flag.waveIndex = i;
HugeWaveInitiated += flag.HugeWaveApproached;
}
}
}
public void OnHugeWaveApproached(int what)
{
EmitSignal(SignalName.HugeWaveInitiated, what);
}
}

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uid://bsnt4slsbathn

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using Godot;
using Newlon.Components.Zombies;
using System.Collections.Generic;
using Newlon.Resources;
namespace Newlon.Components.Level;
public partial class ZombieLevelPreviewer : Node2D
{
public void OnLevelStateChanged(RuntimeLevelData.LevelStates state)
{
switch (state)
{
case RuntimeLevelData.LevelStates.ChooseYourSeeds:
SetupZombies();
break;
case RuntimeLevelData.LevelStates.Pregame:
break;
default:
QueueFree();
break;
}
}
public void SetupZombies()
{
var to_spawn = FindUnique();
foreach (var zombie in to_spawn)
{
var rng_x = (float)GD.RandRange(0.0, 2.0);
var rng_y = (float)GD.RandRange(1.0, 5.0);
var spawned = zombie.Scene.Instantiate<RuntimeZombieData>();
spawned.DisableBrain();
AddChild(spawned);
spawned.Position += new Vector2(rng_x*FieldParams.TileWidth, rng_y*FieldParams.TileHeight);
}
}
public List<ZombieResource> FindUnique()
{
List<ZombieResource> zombies = new();
foreach (var wave in RuntimeLevelData.LevelResource.waves)
{
foreach (var spawn in wave.zombiesOrdered)
{
foreach (var zombie in spawn.zombies)
{
if (zombie == null || zombies.Contains(zombie)) continue;
zombies.Add(zombie);
}
}
}
return zombies;
}
}

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uid://bc3s06ejbotma

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using Godot;
using Newlon;
using Newlon.Components.GUI.Seedpackets;
public partial class AlmanachGrid : GridContainer
{
private PackedScene _plantCard = ResourceLoader.Load<PackedScene>("res://scenes/gui/seedpacket.tscn");
[Export]
private bool _zombies;
public override void _Ready()
{
if (_zombies)
{
var list = GameRegistry.GetZombies();
list.Sort((a, b) =>
{
return a.Order - b.Order;
});
foreach (var resource in list)
{
Seedpacket slot = _plantCard.Instantiate<Seedpacket>();
AddChild(slot);
slot.SetResource(resource.ToGridEntity());
slot.SetHandler(new AlmanachHandler(slot));
}
}
else
{
var list = GameRegistry.GetPlants();
list.Sort((a, b) =>
{
return a.Order - b.Order;
});
foreach (var resource in list)
{
Seedpacket slot = _plantCard.Instantiate<Seedpacket>();
AddChild(slot);
slot.SetResource(resource);
slot.SetLocked(PlayerProgress.Instance.PlayerPlants.Contains(resource) == false);
slot.SetHandler(new AlmanachHandler(slot));
}
}
}
}

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uid://0mvmfvwe1bc7

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using Godot;
using System;
public partial class CYSFocusSetup : Node
{
[Export] private GridContainer grid;
[Export] private Button button;
[Export] private ScrollContainer textContainer;
public override void _Ready()
{
for (int i = 0; i < grid.GetChildCount(); i++)
{
int x = i % grid.Columns;
int y = i / grid.Columns;
Control control = grid.GetChild<Control>(i);
if (y == 0)
{
control.FocusNeighborTop = control.GetPathTo(textContainer);
}
if (x == grid.Columns - 1)
{
control.FocusNeighborRight = control.GetPathTo(button);
}
}
QueueFree();
}
}

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uid://bksslrqq5vhm3

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using Godot;
using Newlon.Components;
using Newlon.Components.GUI.Seedpackets;
public partial class CYSResetButton : Button
{
public override void _Pressed()
{
foreach (Seedpacket packet in LevelGUIElements.Instance.SeedpacketsHotbar.GetChildren())
{
packet._Pressed();
packet.EmitSignal(Seedpacket.SignalName.Pressed);
}
GrabFocus();
}
}

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uid://diwjgekhvn017

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using Godot;
using Newlon.Components.GUI.Seedpackets;
using Newlon.Components.Level;
namespace Newlon.Components.GUI;
public partial class GridLoader : GridContainer
{
private PackedScene _plantCard;
public const string SEEDPACKED_UID = "uid://e7vutg71l6f2";
public override void _Ready()
{
_plantCard = ResourceLoader.Load<PackedScene>(SEEDPACKED_UID);
var list = GameRegistry.GetPlants();
list.Sort((a, b) =>
{
return a.Order - b.Order;
});
foreach (var resource in list)
{
Seedpacket slot = _plantCard.Instantiate<Seedpacket>();
AddChild(slot);
slot.SetResource(resource);
slot.SetForbidden(RuntimeLevelData.LevelResource.forbiddenPlants.Contains(resource.GetInternalID()));
slot.SetLocked(PlayerProgress.Instance.PlayerPlants.Contains(resource) == false);
if (GetChildCount() == 1) slot.GrabFocus();
if (RuntimeLevelData.LevelResource.prepickedPlants.Contains(resource.GetInternalID()))
{
slot.SetHandler(new PrepickedDummyHandler(slot));
slot.disablePacket = true;
}
else
{
slot.SetHandler(new ChoosableHandler(slot));
}
}
}
}

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uid://eq3ecja30mlj

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using Godot;
using Newlon.Components.GUI.Seedpackets;
using Newlon.Components.Level;
namespace Newlon.Components.GUI;
public partial class LevelRunButton : Button
{
public override void _Pressed()
{
RuntimeLevelData.Instance.SetLevelState(RuntimeLevelData.LevelStates.Pregame);
LevelGUIElements.Instance.SeedpacketsHotbar.GetChild<Seedpacket>(0).GrabFocus();
}
}

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uid://d26waisd3v488

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using Godot;
using Newlon;
using Newlon.Components;
using Newlon.Components.GUI.Seedpackets;
public partial class Previewport : SubViewport
{
private Node current_display;
private Texture2D start_Field;
[Export] private Label title;
[Export] private RichTextLabel description;
[Export] private Sprite2D _frameField;
public override void _Ready()
{
GetParent().GetViewport().GuiFocusChanged += OnFocusChanged;
start_Field = _frameField.Texture;
}
public void OnFocusChanged(Control node)
{
if (GetParent<Control>().IsVisibleInTree() == false) return;
if (node is Seedpacket packet)
{
ChangeDisplay(packet.GetResource());
}
}
private void ChangeDisplay(EntityResource resource)
{
// Expand with updates
if (current_display != null)
{
current_display.QueueFree();
}
if (resource.CustomFrame != null && resource.CustomFrame.almanachField != null)
{
_frameField.Texture = resource.CustomFrame.almanachField;
}
else
_frameField.Texture = start_Field;
current_display = resource.Scene.Instantiate();
title.Text = Tr(resource.NameKey);
AddChild(current_display);
if (current_display is Entity entity)
entity.DisableBrain();
var rwd = Tr("rwd_" + resource.NameKey);
if (rwd == "rwd_" + resource.NameKey)
{
rwd = "";
}
else
{
rwd += "\n";
}
description.Text = rwd + DescriptionParser.GetParsed(resource,current_display);
}
}

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uid://covbig00p22di

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extends RichTextLabel
func _on_meta_clicked(meta: Variant) -> void:
OS.shell_open(meta)

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uid://drru785m4eep

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extends Node
func _ready() -> void:
$InfoButtons/AboutButton.grab_focus()
func _on_play_button_pressed() -> void:
LevelController.call("StartLevel",preload("uid://dd3yegl1xo44m"),preload("uid://dwd5oqr0tuvhv"))
$ChannelPlayer.call("Play")
func _on_exit_button_pressed() -> void:
get_tree().root.propagate_notification(NOTIFICATION_WM_CLOSE_REQUEST)
get_tree().quit()
$ChannelPlayer.call("Play")
func _on_button_pressed() -> void:
$"../AboutWindow".popup_centered()
$ChannelPlayer.call("Play")
func _on_almanach_button_pressed() -> void:
$"../Almanach".visible = true
$ChannelPlayer.call("Play")
func _on_splash_button_pressed() -> void:
$"../PrototypeWindow".popup_centered()

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uid://c06k4k3ww48ev

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using Godot;
using System;
public partial class PM_GamepadFocus : Node
{
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
}

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uid://cc8loabsf43m0

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using Godot;
using System;
public partial class PauseButton : Button
{
public override void _Pressed()
{
PauseMenu.Pause();
}
}

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uid://cmfhiun6yrlr6

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using Godot;
using Newlon;
using System;
public partial class PauseMenu : Control
{
private static PauseMenu Instance;
private bool previousPaused;
private bool currently_paused = false;
private AudioStream pauseSound = ResourceLoader.Load<AudioStream>("uid://ckja8ym50y0d4");
private Control stolenFocus;
public override void _Ready()
{
Instance = this;
GetViewport().GuiFocusChanged += OnFocusChanged;
}
public void Continue()
{
GetParent<Control>().Visible = false;
GetTree().Paused = previousPaused;
currently_paused = false;
stolenFocus.GrabFocus();
}
public void Restart()
{
GetTree().Paused = false;
LevelController.Instance.RestartLevel();
currently_paused = false;
}
public void Exit()
{
LevelController.Instance.EndLevel();
currently_paused = false;
}
public static void Pause()
{
if (Instance.currently_paused)
{
return;
}
Instance.currently_paused = true;
Instance.GetNode<Control>("%ContinueButton").GrabFocus();
Instance.GetParent<Control>().Visible = true;
Instance.previousPaused = Instance.GetTree().Paused;
Instance.GetTree().Paused = true;
AudioSequencer.Play("pause", Instance.pauseSound);
}
public override void _ExitTree()
{
GetViewport().GuiFocusChanged -= OnFocusChanged;
}
public void OnFocusChanged(Control to)
{
if (currently_paused) return;
stolenFocus = to;
}
}

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uid://gvwhpjoame6m

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using Godot;
namespace Newlon.Components.GUI.Seedpackets;
public class AlmanachHandler : SeedpacketHandler
{
public AlmanachHandler(Seedpacket owner) : base(owner)
{
}
}

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uid://pse018r220mt

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namespace Newlon.Components.GUI.Seedpackets;
public class ChoosableHandler : SeedpacketHandler, ISeedpacketPress
{
public ChoosableHandler(Seedpacket owner) : base(owner)
{
}
public void Pressed()
{
if (LevelGUIElements.Instance.SeedpacketsHotbar.GetChildCount() >= PlayerProgress.Instance.MaxSeedpackets) return;
_owner.disablePacket = true;
var hotbarSeedpacket = Seedpacket.Prefab.Instantiate<Seedpacket>();
LevelGUIElements.Instance.SeedpacketsHotbar.AddChild(hotbarSeedpacket);
hotbarSeedpacket.SetResource(_owner.GetResource());
var pregameHandler = new HotbarPregameHandler(hotbarSeedpacket);
hotbarSeedpacket.SetHandler(pregameHandler);
pregameHandler.Clicked += OnHotbarClicked;
AudioSequencer.Play("tap", Seedpacket.TapStream);
}
public void OnHotbarClicked()
{
_owner.disablePacket = false;
}
}

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using Godot;
using Newlon.Components.GUI.Seedpackets;
using Newlon.Components.Level;
using System;
public partial class CostVeil : ColorRect
{
private Seedpacket packet;
public override void _Ready()
{
packet = GetParent<Seedpacket>();
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
//Visible = RuntimeLevelData.Instance.SunCount < packet.GetResource().Cost;
Visible = packet.disablePacket || packet._locked;
}
}

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uid://chag6sgjsjb2u

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using Godot;
[GlobalClass]
[Tool]
public partial class CustomSeedpacketFrame : Resource
{
[Export] public Texture2D frame;
[Export] public LabelSettings font;
[Export] public Texture2D almanachField;
}

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using Godot;
using Newlon.Components.Level;
namespace Newlon.Components.GUI.Seedpackets;
public class HotbarHandler : SeedpacketHandler, ISeedpacketPress, ISeedpacketProcess, ISeedpacketUnfocus
{
public HotbarHandler(Seedpacket owner) : base(owner)
{
}
public void Pressed()
{
PlantField.Instance.SetPlant(_owner, _owner.GetResource());
AudioSequencer.Play("lift_seed", Seedpacket.LiftStream);
}
public void Process()
{
_owner.disablePacket = RuntimeLevelData.Instance.SunCount < _owner.GetResource().Cost || RuntimeLevelData.Instance.GetLevelState() != RuntimeLevelData.LevelStates.Game;
}
public void OnUnfocused()
{
PlantField.Instance.ResetPlant();
}
}

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using System;
using Newlon.Components.Level;
namespace Newlon.Components.GUI.Seedpackets;
public class HotbarPregameHandler : SeedpacketHandler, ISeedpacketPress
{
public HotbarPregameHandler(Seedpacket owner) : base(owner)
{
RuntimeLevelData.Instance.OnLevelStateChanged += OnLevelStateChanged;
}
public event Action Clicked;
public void Pressed()
{
if (RuntimeLevelData.Instance.GetLevelState() != RuntimeLevelData.LevelStates.ChooseYourSeeds) return;
if (Clicked != null) Clicked();
_owner.QueueFree();
AudioSequencer.Play("tap", Seedpacket.UntapStream);
}
public void OnLevelStateChanged(RuntimeLevelData.LevelStates state)
{
if (state == RuntimeLevelData.LevelStates.Game)
{
_owner.SetHandler(new HotbarHandler(_owner));
_owner.StartWithResourceOffset();
}
else if (state != RuntimeLevelData.LevelStates.ChooseYourSeeds)
{
_owner.disablePacket = true;
}
}
}

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using Godot;
using Godot.Collections;
using Newlon.Components.GUI.Seedpackets;
using Newlon.Components.Level;
public partial class HotbarShortcutSetter : Node
{
[Export] private Array<Shortcut> shortcuts;
[Export] private Control hotbar;
public override void _Ready()
{
RuntimeLevelData.Instance.OnLevelStateChanged += OnLevelStateChanged;
}
private void OnLevelStateChanged(RuntimeLevelData.LevelStates state)
{
if (state == RuntimeLevelData.LevelStates.Pregame)
{
for (int i = 0; i < hotbar.GetChildCount(); i++)
{
((Seedpacket)hotbar.GetChild(i)).Shortcut = shortcuts[i];
}
}
}
}

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namespace Newlon.Components.GUI.Seedpackets;
public interface ISeedpacketPress
{
public void Pressed();
}

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namespace Newlon.Components.GUI.Seedpackets;
public interface ISeedpacketProcess
{
public void Process();
}

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namespace Newlon.Components.GUI.Seedpackets;
public interface ISeedpacketUnfocus
{
public void OnUnfocused();
}

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namespace Newlon.Components.GUI.Seedpackets;
public class PrepickedDummyHandler : SeedpacketHandler
{
public PrepickedDummyHandler(Seedpacket owner) : base(owner)
{
if (LevelGUIElements.Instance.SeedpacketsHotbar.GetChildCount() >= PlayerProgress.Instance.MaxSeedpackets) return;
_owner.disablePacket = true;
var hotbarSeedpacket = Seedpacket.Prefab.Instantiate<Seedpacket>();
LevelGUIElements.Instance.SeedpacketsHotbar.AddChild(hotbarSeedpacket);
hotbarSeedpacket.SetResource(_owner.GetResource());
hotbarSeedpacket.SetHandler(new PrepickedHandler(hotbarSeedpacket));
hotbarSeedpacket.disablePacket = true;
}
}

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using Newlon.Components.Level;
namespace Newlon.Components.GUI.Seedpackets;
public class PrepickedHandler : SeedpacketHandler
{
public PrepickedHandler(Seedpacket owner) : base(owner)
{
RuntimeLevelData.Instance.OnLevelStateChanged += OnLevelStateChanged;
}
public void OnLevelStateChanged(RuntimeLevelData.LevelStates state)
{
if (state == RuntimeLevelData.LevelStates.Game)
{
_owner.SetHandler(new HotbarHandler(_owner));
_owner.StartWithResourceOffset();
}
else if (state != RuntimeLevelData.LevelStates.ChooseYourSeeds)
{
_owner.disablePacket = true;
}
}
}

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using Godot;
using Newlon.Resources;
namespace Newlon.Components.GUI.Seedpackets;
public partial class Seedpacket : TextureButton
{
public static AudioStream TapStream = ResourceLoader.Load<AudioStream>("res://assets/audio/gui/tap.mp3");
public static AudioStream UntapStream = ResourceLoader.Load<AudioStream>("res://assets/audio/gui/tap2.mp3");
public static AudioStream LiftStream = ResourceLoader.Load<AudioStream>("res://assets/audio/gui/seedlift.mp3");
private const string PATH_TO_PACKED_SCENE = "res://scenes/gui/seedpacket.tscn";
private GridEntityResource _resource;
private Label _cost;
private TextureRect _icon;
private Timer _timer;
private SeedpacketHandler _handler;
public bool _forbidden;
public bool _locked;
public bool disablePacket = false;
public static PackedScene Prefab { get; private set; }
// Node overrides
public override void _Ready()
{
if (_resource != null)
UpdateContents();
if (Prefab == null)
{
Prefab = ResourceLoader.Load<PackedScene>(PATH_TO_PACKED_SCENE);
}
_cost = GetNode<Label>("Cost");
_icon = GetNode<TextureRect>("PlantPreviewContainer/Preview");
_timer = GetNode<Timer>("RechargeTimer");
}
public override void _Process(double delta)
{
Disabled = disablePacket || _timer.TimeLeft > 0;
if (_handler is ISeedpacketProcess processHandler) processHandler.Process();
}
public void SetResource(GridEntityResource resource)
{
_resource = resource;
UpdateContents();
}
public GridEntityResource GetResource()
{
return _resource;
}
public void SetHandler(SeedpacketHandler newHandler)
{
disablePacket = false;
_handler = newHandler;
}
protected virtual void UpdateContents()
{
_cost.Text = _resource.Cost.ToString();
_icon.Texture = _resource.Preview;
_timer.WaitTime = _resource.ReloadTime;
if (_resource.CustomFrame != null)
{
TextureNormal = _resource.CustomFrame.frame;
_cost.LabelSettings = _resource.CustomFrame.font;
}
}
public override void _Pressed()
{
GrabFocus();
if (_forbidden || _locked) return;
if (_handler is ISeedpacketPress pressHandler)
pressHandler.Pressed();
}
public void Recharge()
{
_timer.Start();
}
public void StartWithResourceOffset()
{
_timer.Start(_resource.ReloadTime * (1.0 - _resource.ReloadProgress)+0.05);
Callable.From(()=>{ _timer.WaitTime = _resource.ReloadTime; }).CallDeferred();
}
public void OnUnfocused()
{
if (_handler is ISeedpacketUnfocus unfocusHandler) unfocusHandler.OnUnfocused();
}
public void SetForbidden(bool value)
{
_forbidden = value;
GetNode<TextureRect>("ForbiddenTexture").Visible = value;
}
public void SetLocked(bool value)
{
_locked = value;
GetNode<TextureRect>("LockedTexture").Visible = value;
}
}

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namespace Newlon.Components.GUI.Seedpackets;
public class SeedpacketHandler
{
protected Seedpacket _owner;
public SeedpacketHandler(Seedpacket owner)
{
_owner = owner;
}
}

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