diff --git a/project.godot b/project.godot index 5dd5642..54a6139 100644 --- a/project.godot +++ b/project.godot @@ -16,7 +16,7 @@ warnings/check_angle_interpolation_type_conflicting=false [application] config/name="Liberation of the Neighbourville" -config/version="0.2.3" +config/version="0.2.4" run/main_scene="uid://bfstrli64u23y" config/features=PackedStringArray("4.4", "C#", "Forward Plus") config/icon="res://icon.png" diff --git a/scenes/entities/Zombies/hobo.tscn b/scenes/entities/Zombies/hobo.tscn index b54783b..3af6e50 100644 --- a/scenes/entities/Zombies/hobo.tscn +++ b/scenes/entities/Zombies/hobo.tscn @@ -761,16 +761,16 @@ scale = Vector2(0.999902, 0.999902) texture = SubResource("AtlasTexture_txjqc") [node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"] -scale = Vector2(0.999828, 0.999828) +scale = Vector2(0.999832, 0.999832) [node name="Right_Upper_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="0"] texture = SubResource("AtlasTexture_b583s") [node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"] -scale = Vector2(0.999832, 0.999832) +scale = Vector2(0.999831, 0.999831) [node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"] -scale = Vector2(0.999829, 0.999829) +scale = Vector2(0.999826, 0.999826) [node name="Right_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg/RightFoot" index="0"] texture = SubResource("AtlasTexture_uoit3") @@ -779,34 +779,34 @@ texture = SubResource("AtlasTexture_uoit3") texture = SubResource("AtlasTexture_vn3j1") [node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"] -scale = Vector2(0.999829, 0.999829) +scale = Vector2(0.999826, 0.999826) [node name="Left_Upper_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="0"] texture = SubResource("AtlasTexture_yb81c") [node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"] -scale = Vector2(0.999829, 0.999829) +scale = Vector2(0.999827, 0.999827) [node name="Left_Lower_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="0"] texture = SubResource("AtlasTexture_nlwsb") [node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"] -scale = Vector2(0.999821, 0.999821) +scale = Vector2(0.999816, 0.999816) [node name="Left_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg/LeftFoot" index="0"] texture = SubResource("AtlasTexture_8y6c0") [node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"] -scale = Vector2(0.999828, 0.999828) +scale = Vector2(0.999832, 0.999832) [node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"] -scale = Vector2(0.999823, 0.999823) +scale = Vector2(0.99982, 0.99982) [node name="Right_Upper_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="0"] texture = SubResource("AtlasTexture_nc6p3") [node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"] -scale = Vector2(0.999815, 0.999815) +scale = Vector2(0.999819, 0.999819) [node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"] scale = Vector2(0.999828, 0.999828) @@ -821,7 +821,7 @@ texture = SubResource("AtlasTexture_op0h6") texture = SubResource("AtlasTexture_0s5wm") [node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"] -rotation = 0.0176863 +rotation = 0.0101791 scale = Vector2(1e-05, 1e-05) [node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Tie" index="0"] @@ -863,15 +863,15 @@ scale = Vector2(0.999827, 0.999827) texture = SubResource("AtlasTexture_pjhfy") [node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"] -position = Vector2(-16, -8) +position = Vector2(-16, -7.99999) [node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"] position = Vector2(-4, -9) [node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"] position = Vector2(-3, 3) -rotation = -0.0287656 -scale = Vector2(0.999829, 0.999829) +rotation = -0.0165557 +scale = Vector2(0.999831, 0.999831) texture = SubResource("AtlasTexture_7cvmi") offset = Vector2(-14, -2) @@ -902,7 +902,7 @@ _threshold = 0.333 _observedArmor = NodePath("../../../../../../../../../../CanArmor") [node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"] -scale = Vector2(0.999829, 0.999829) +scale = Vector2(0.999831, 0.999831) [node name="TrashcanLid" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4"] position = Vector2(-0.0022974, -17.0131) @@ -917,24 +917,24 @@ editor_settings/show_bone_gizmo = false remote_path = NodePath("../../HeadParticle/Head/TrashcanLid/Trashcan_lid") [node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="5"] -scale = Vector2(0.999826, 0.999826) +scale = Vector2(0.999821, 0.999821) [node name="Left_Upper_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="0"] texture = SubResource("AtlasTexture_tebih") [node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"] -rotation = 0.0159545 -scale = Vector2(0.999997, 0.999997) +rotation = 0.00918239 +scale = Vector2(0.999996, 0.999996) texture = SubResource("AtlasTexture_auxav") [node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"] position = Vector2(-0.99983, 12.9978) -rotation = 1.86329e-09 +rotation = 0.0 scale = Vector2(0.999652, 0.999652) texture = SubResource("AtlasTexture_dntsa") [node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"] -scale = Vector2(0.999827, 0.999827) +scale = Vector2(0.999826, 0.999826) [node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"] scale = Vector2(0.999822, 0.999822)