[gd_resource type="AtlasTexture" load_steps=2 format=3 uid="uid://ikk4jp7mvm3s"] [ext_resource type="Texture2D" uid="uid://b18blso5pbc6a" path="res://assets/sprites/zombies/armor.png" id="1_l2quk"] [resource] atlas = ExtResource("1_l2quk") region = Rect2(34, 33, 33, 36)