[gd_scene load_steps=5 format=3 uid="uid://c668qnmmpli5r"] [ext_resource type="Texture2D" uid="uid://oxjkxtyw0xx0" path="res://assets/sprites/wave-progress/UnderTexture.tres" id="1_60lfm"] [ext_resource type="Texture2D" uid="uid://dbt3asr2jel6" path="res://assets/sprites/wave-progress/Fill.tres" id="2_7f727"] [ext_resource type="Script" uid="uid://bsnt4slsbathn" path="res://scripts/gui/WaveProgress.cs" id="3_u57hj"] [ext_resource type="Texture2D" uid="uid://bjpea7iqweexm" path="res://assets/sprites/wave-progress/Head.tres" id="4_5xdew"] [node name="WaveProgress" type="TextureProgressBar"] anchors_preset = -1 anchor_right = 0.238 anchor_bottom = 0.05 offset_right = 0.199997 step = 0.01 fill_mode = 1 stretch_margin_left = 20 texture_under = ExtResource("1_60lfm") texture_progress = ExtResource("2_7f727") texture_progress_offset = Vector2(3, 5) script = ExtResource("3_u57hj") [node name="Head" type="TextureRect" parent="."] layout_mode = 1 anchors_preset = -1 anchor_left = 1.0 anchor_top = 0.5 anchor_right = 1.0 anchor_bottom = 0.5 offset_left = -11.5 offset_top = -12.0 offset_right = 11.5 offset_bottom = 12.0 texture = ExtResource("4_5xdew") expand_mode = 1 stretch_mode = 5