[gd_scene load_steps=3 format=3 uid="uid://c1ig40gtdcb60"] [ext_resource type="PackedScene" uid="uid://pf8sq0bk3epn" path="res://scenes/projectiles/cucumber_projectile_part.tscn" id="1_3auks"] [sub_resource type="GDScript" id="GDScript_3auks"] resource_name = "cucumber" script/source = "extends Node2D func _ready() -> void: pass #get_child(0).reparent(get_parent()) #get_child(0).reparent(get_parent()) #queue_free() " [node name="CucumberProjectileScene" type="Node2D"] script = SubResource("GDScript_3auks") [node name="CucumberProjectile" parent="." instance=ExtResource("1_3auks")] rotation = 1.5708 [node name="CucumberProjectile2" parent="." instance=ExtResource("1_3auks")] rotation = 4.71239