[gd_resource type="AtlasTexture" load_steps=2 format=3 uid="uid://ce04l60l6mhfk"] [ext_resource type="Texture2D" uid="uid://b18blso5pbc6a" path="res://assets/sprites/zombies/armor.png" id="1_drgch"] [resource] atlas = ExtResource("1_drgch") region = Rect2(0, 33, 34, 38)