[gd_resource type="Resource" script_class="AdventureLevelResource" load_steps=6 format=3 uid="uid://ctbue7dex4umy"] [ext_resource type="Script" uid="uid://bximdujbkj2n4" path="res://addons/pvzadventure/AdventureLevelResource.cs" id="1_46lr8"] [ext_resource type="Script" uid="uid://cw7yc3i2lgcja" path="res://addons/pvzadventure/WaveEvent.cs" id="2_otfbt"] [ext_resource type="Script" uid="uid://7rptlb5qr3b6" path="res://addons/pvzadventure/WaveData.cs" id="3_cugtx"] [ext_resource type="Script" uid="uid://dl12rj75tk2qi" path="res://addons/pvzadventure/RowSpawn.cs" id="4_y1e37"] [sub_resource type="Resource" id="Resource_qsvr4"] script = ExtResource("3_cugtx") zombiesOrdered = Array[ExtResource("4_y1e37")]([]) events = Array[ExtResource("2_otfbt")]([]) customWaveDelay = 0.0 isHugeWave = false [resource] script = ExtResource("1_46lr8") startSun = 50.0 wavePercentage = 0.0 standardWaveDelay = 30.0 initialWaveDelay = 1.0 waves = [SubResource("Resource_qsvr4")] initialScenes = Array[PackedScene]([null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null])