[gd_scene load_steps=4 format=3 uid="uid://bfooovcq272ks"] [ext_resource type="Script" uid="uid://cq1dl578rbvrj" path="res://scripts/entities/InvulnerableEntity.cs" id="1_5ykcf"] [ext_resource type="Script" uid="uid://bd1f7x1nin0i0" path="res://scripts/entities/AreaOfEffect.cs" id="2_qq7uk"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_5ykcf"] size = Vector2(20, 26) [node name="BaseTile" type="Node2D"] script = ExtResource("1_5ykcf") MaxHP = 10.0 completeInvulnerability = true [node name="Sprite2D" type="Sprite2D" parent="."] [node name="EffectCollider" type="Area2D" parent="."] collision_layer = 256 collision_mask = 8 script = ExtResource("2_qq7uk") [node name="CollisionShape2D" type="CollisionShape2D" parent="EffectCollider"] shape = SubResource("RectangleShape2D_5ykcf")