namespace Newlon.Components.GUI.Seedpackets; public class ChoosableHandler : SeedpacketHandler, ISeedpacketPress { public ChoosableHandler(Seedpacket owner) : base(owner) { } public void Pressed() { if (LevelGUIElements.Instance.SeedpacketsHotbar.GetChildCount() >= PlayerProgress.Instance.MaxSeedpackets) return; _owner.disablePacket = true; var hotbarSeedpacket = Seedpacket.Prefab.Instantiate(); LevelGUIElements.Instance.SeedpacketsHotbar.AddChild(hotbarSeedpacket); hotbarSeedpacket.SetResource(_owner.GetResource()); var pregameHandler = new HotbarPregameHandler(hotbarSeedpacket); hotbarSeedpacket.SetHandler(pregameHandler); pregameHandler.Clicked += OnHotbarClicked; AudioSequencer.Play("tap", Seedpacket.TapStream); } public void OnHotbarClicked() { _owner.disablePacket = false; } }