[gd_scene load_steps=6 format=3 uid="uid://1d33w4ubtury"] [ext_resource type="Script" uid="uid://dxcd70o6aa7pr" path="res://scripts/particles/StandardParticles.cs" id="1_rhijc"] [ext_resource type="Texture2D" uid="uid://d1ovwgd03fxx5" path="res://assets/sprites/particles/pea_fragment1.tres" id="1_wg12m"] [ext_resource type="Material" uid="uid://0sf0uy1dkxb6" path="res://assets/sprites/particles/pea_material.tres" id="2_rhijc"] [ext_resource type="Texture2D" uid="uid://bmig582h4s38v" path="res://assets/sprites/particles/pea_fragment2.tres" id="3_yroe6"] [ext_resource type="Texture2D" uid="uid://cg3nx7qj8kbkw" path="res://assets/sprites/particles/pea_fragment3.tres" id="4_bbhkw"] [node name="PeaParticles" type="Node2D"] script = ExtResource("1_rhijc") [node name="First" type="GPUParticles2D" parent="."] emitting = false amount = 1 texture = ExtResource("1_wg12m") one_shot = true explosiveness = 1.0 process_material = ExtResource("2_rhijc") [node name="Second" type="GPUParticles2D" parent="."] emitting = false amount = 1 texture = ExtResource("3_yroe6") one_shot = true explosiveness = 1.0 randomness = 0.15 process_material = ExtResource("2_rhijc") [node name="Third" type="GPUParticles2D" parent="."] emitting = false amount = 1 texture = ExtResource("4_bbhkw") one_shot = true explosiveness = 1.0 randomness = 0.15 process_material = ExtResource("2_rhijc")