[gd_scene load_steps=30 format=3 uid="uid://eegv1qihfv2q"] [ext_resource type="Script" uid="uid://dli2i6albvugt" path="res://scripts/entities/plants/RuntimePlantData.cs" id="1_833fu"] [ext_resource type="Material" uid="uid://cn7ac4meka1hc" path="res://assets/GenericFlashMaterial.tres" id="2_833fu"] [ext_resource type="Script" uid="uid://djpc0kvagpadv" path="res://scripts/entities/plants/ThreepeaterShooter.cs" id="2_ieami"] [ext_resource type="Texture2D" uid="uid://dyfa4462hu3w1" path="res://assets/sprites/atlases/plants/threepeater.png" id="2_j7h7q"] [ext_resource type="Script" uid="uid://hccb0aee0x0o" path="res://scripts/entities/plants/PlantEyesightLimiter.cs" id="3_dqn6w"] [ext_resource type="Script" uid="uid://dwlwi42smgxkb" path="res://scripts/TimeScalableAnimationTree.cs" id="4_ht2a0"] [ext_resource type="PackedScene" uid="uid://b2hrv0aqbui7u" path="res://scenes/projectiles/pea.tscn" id="6_kscbk"] [ext_resource type="Script" uid="uid://c4jy0cnbnx33h" path="res://scripts/TimeScalableTimer.cs" id="7_anbbx"] [ext_resource type="Script" uid="uid://bdk5iqtw4xbkl" path="res://scripts/entities/plants/behaviours/PeashooterBehaviour.cs" id="8_pp80j"] [ext_resource type="Script" uid="uid://dn53jvpjyg63l" path="res://scripts/entities/plants/Eyesight.cs" id="9_salpp"] [ext_resource type="Script" uid="uid://c36bj8u7jghc7" path="res://scripts/audio/ChannelPlayer.cs" id="11_13f0q"] [ext_resource type="AudioStream" uid="uid://dsv81mvrdg3w3" path="res://assets/audio/sfx/throw_generic.tres" id="12_4a4xw"] [ext_resource type="Script" uid="uid://30pbgasu64aw" path="res://scripts/entities/FlashShaderController.cs" id="13_otw6n"] [sub_resource type="Animation" id="Animation_a2y0j"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_ipp6b"] _data = { &"RESET": SubResource("Animation_a2y0j") } [sub_resource type="Animation" id="Animation_pqbws"] resource_name = "idle" length = 0.500008 loop_mode = 2 step = 0.0833333 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.0833333, 0.166667, 0.25, 0.333333, 0.416667), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1), "update": 1, "values": [13, 14, 15, 16, 17, 18] } [sub_resource type="Animation" id="Animation_7kfrv"] resource_name = "shoot" length = 1.58334 step = 0.0833333 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.0833333, 0.166667, 0.25, 0.333333, 0.416667, 0.5, 0.583333, 0.666667, 0.75, 0.833333, 0.916667, 1, 1.08333, 1.16667, 1.25, 1.33333, 1.41667, 1.5), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1), "update": 1, "values": [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18] } tracks/1/type = "method" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Shooter") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0.75), "transitions": PackedFloat32Array(1), "values": [{ "args": [], "method": &"Shoot" }] } tracks/2/type = "method" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("ChannelPlayer") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0.75), "transitions": PackedFloat32Array(1), "values": [{ "args": [], "method": &"Play" }] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_o2obw"] _data = { &"idle": SubResource("Animation_pqbws"), &"shoot": SubResource("Animation_7kfrv") } [sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_mbbd7"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_j7h7q"] animation = &"threepeater/idle" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_pqbws"] animation = &"threepeater/shoot" [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_7kfrv"] advance_mode = 2 [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_o2obw"] advance_mode = 2 advance_condition = &"ready" [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_wiys2"] switch_mode = 2 advance_mode = 2 [sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_wiys2"] states/threepeater_idle/node = SubResource("AnimationNodeAnimation_j7h7q") states/threepeater_idle/position = Vector2(404, 100) states/threepeater_shoot/node = SubResource("AnimationNodeAnimation_pqbws") states/threepeater_shoot/position = Vector2(633, 91) transitions = ["Start", "threepeater_idle", SubResource("AnimationNodeStateMachineTransition_7kfrv"), "threepeater_idle", "threepeater_shoot", SubResource("AnimationNodeStateMachineTransition_o2obw"), "threepeater_shoot", "threepeater_idle", SubResource("AnimationNodeStateMachineTransition_wiys2")] [sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_j7h7q"] graph_offset = Vector2(-518.8, 27.8) nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_mbbd7") nodes/TimeScale/position = Vector2(0, 120) nodes/Tree/node = SubResource("AnimationNodeStateMachine_wiys2") nodes/Tree/position = Vector2(-320, 100) node_connections = [&"TimeScale", 0, &"Tree", &"output", 0, &"TimeScale"] [sub_resource type="SegmentShape2D" id="SegmentShape2D_j7h7q"] resource_local_to_scene = true [sub_resource type="SegmentShape2D" id="SegmentShape2D_yb26d"] resource_local_to_scene = true [sub_resource type="RectangleShape2D" id="RectangleShape2D_r7xnh"] size = Vector2(20, 44) [node name="Threepeater" type="Node2D" node_paths=PackedStringArray("_player", "_tree")] script = ExtResource("1_833fu") MaxHP = 30.0 _player = NodePath("AnimationPlayer") _tree = NodePath("AnimationTree") [node name="Sprite2D" type="Sprite2D" parent="."] material = ExtResource("2_833fu") position = Vector2(6, -13) texture = ExtResource("2_j7h7q") hframes = 13 vframes = 2 [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("AnimationLibrary_ipp6b"), &"threepeater": SubResource("AnimationLibrary_o2obw") } autoplay = "peashooter/idle" [node name="AnimationTree" type="AnimationTree" parent="." node_paths=PackedStringArray("entity")] tree_root = SubResource("AnimationNodeBlendTree_j7h7q") anim_player = NodePath("../AnimationPlayer") parameters/TimeScale/scale = 1.0 parameters/Tree/conditions/ready = false script = ExtResource("4_ht2a0") entity = NodePath("..") [node name="Shooter" type="Marker2D" parent="." node_paths=PackedStringArray("_timer")] position = Vector2(20, -9) script = ExtResource("2_ieami") _projectile = ExtResource("6_kscbk") _timer = NodePath("FireTimer") [node name="FireTimer" type="Timer" parent="Shooter" node_paths=PackedStringArray("entity")] wait_time = 1.5 one_shot = true script = ExtResource("7_anbbx") entity = NodePath("../..") [node name="Behaviour" type="Node" parent="." node_paths=PackedStringArray("_shootTimer", "_sight")] script = ExtResource("8_pp80j") _shootTimer = NodePath("../Shooter/FireTimer") _sight = NodePath("../Eysight") [node name="Eysight" type="Area2D" parent="."] collision_layer = 4 collision_mask = 8 script = ExtResource("9_salpp") [node name="CollisionShape2D" type="CollisionShape2D" parent="Eysight"] shape = SubResource("SegmentShape2D_j7h7q") script = ExtResource("3_dqn6w") [node name="CollisionShape2D2" type="CollisionShape2D" parent="Eysight"] position = Vector2(0, 60) shape = SubResource("SegmentShape2D_yb26d") script = ExtResource("3_dqn6w") [node name="CollisionShape2D3" type="CollisionShape2D" parent="Eysight"] position = Vector2(0, -60) shape = SubResource("SegmentShape2D_yb26d") script = ExtResource("3_dqn6w") [node name="Hitbox" type="Area2D" parent="."] collision_layer = 2 collision_mask = 0 [node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"] position = Vector2(0, 5) shape = SubResource("RectangleShape2D_r7xnh") [node name="ChannelPlayer" type="Node" parent="."] script = ExtResource("11_13f0q") audioStream = ExtResource("12_4a4xw") channel = "pea_shoot" metadata/_custom_type_script = "uid://c36bj8u7jghc7" [node name="FlashController" type="Node" parent="."] script = ExtResource("13_otw6n") shaderMaterial = ExtResource("2_833fu") [connection signal="OnDamaged" from="." to="FlashController" method="DamageFlash"]