[gd_scene load_steps=4 format=3 uid="uid://t0vpmycj6c8j"] [ext_resource type="Texture2D" uid="uid://cw73vihkrfenc" path="res://assets/sprites/gui/Shovel.tres" id="1_46afk"] [ext_resource type="Texture2D" uid="uid://fd6drk2su0df" path="res://assets/sprites/gui/EmptyShovel.tres" id="2_pw2pj"] [ext_resource type="Script" path="res://scripts/components/gui/ShovelButton.cs" id="3_u6gir"] [node name="ShovelButton" type="TextureButton"] anchors_preset = -1 anchor_right = 0.085 anchor_bottom = 0.117 offset_right = -11.0 offset_bottom = -6.8 size_flags_horizontal = 4 size_flags_vertical = 0 mouse_default_cursor_shape = 2 toggle_mode = true texture_normal = ExtResource("1_46afk") texture_pressed = ExtResource("2_pw2pj") stretch_mode = 0 script = ExtResource("3_u6gir") [node name="RayCast2D" type="RayCast2D" parent="."] enabled = false target_position = Vector2(0, 0) collision_mask = 2 hit_from_inside = true collide_with_areas = true collide_with_bodies = false [connection signal="focus_exited" from="." to="." method="OnFocusExited"]