[gd_scene load_steps=10 format=3 uid="uid://crxsvv7drckpw"] [ext_resource type="Script" path="res://scripts/components/level/RuntimeLevelData.cs" id="1_i3bf5"] [ext_resource type="Texture2D" uid="uid://b0tb2hjum40aw" path="res://assets/sprites/summertime_saga.png" id="2_vmxhy"] [ext_resource type="PackedScene" uid="uid://cg8713v6c5w15" path="res://scenes/pools.tscn" id="3_jv7x4"] [ext_resource type="Script" path="res://scripts/components/level/PlantField.cs" id="5_rcajd"] [ext_resource type="Shader" path="res://assets/shaders/greyscale.gdshader" id="5_xsv1x"] [ext_resource type="PackedScene" uid="uid://cfnmspei3k4p7" path="res://scenes/gui/runtime_gui.tscn" id="6_0baou"] [ext_resource type="Texture2D" uid="uid://ot1n4nval86w" path="res://assets/sprites/plants/peashooter.tres" id="6_1r0ne"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_0miwm"] shader = ExtResource("5_xsv1x") shader_parameter/amount = 0.0 [sub_resource type="RectangleShape2D" id="RectangleShape2D_j04hk"] size = Vector2(50, 60) [node name="debug_lvl" type="Node2D"] [node name="SummertimeSaga" type="Sprite2D" parent="."] position = Vector2(500, 200) texture = ExtResource("2_vmxhy") metadata/_edit_lock_ = true [node name="Camera2D" type="Camera2D" parent="."] position = Vector2(481, 200) metadata/_edit_lock_ = true [node name="RuntimeLevelData" type="Node" parent="."] script = ExtResource("1_i3bf5") [node name="Pools" parent="." instance=ExtResource("3_jv7x4")] [node name="CanvasLayer" type="CanvasLayer" parent="."] layer = 10 [node name="RuntimeGUI" parent="CanvasLayer" instance=ExtResource("6_0baou")] [node name="FieldController" type="Node2D" parent="."] visible = false material = SubResource("ShaderMaterial_0miwm") script = ExtResource("5_rcajd") [node name="PlantSetter" type="Area2D" parent="FieldController"] use_parent_material = true collision_layer = 0 collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="FieldController/PlantSetter"] shape = SubResource("RectangleShape2D_j04hk") [node name="Peashooter" type="Sprite2D" parent="FieldController/PlantSetter"] use_parent_material = true texture = ExtResource("6_1r0ne")