[gd_scene load_steps=23 format=3 uid="uid://co11v3w8hbwgf"] [ext_resource type="Script" path="res://scripts/components/zombies/RuntimeZombieData.cs" id="1_qq3f1"] [ext_resource type="Texture2D" uid="uid://bwwbkybryi6k0" path="res://assets/sprites/zombie.tres" id="2_4pdxh"] [ext_resource type="Script" path="res://scripts/components/zombies/EatBox.cs" id="3_2aulo"] [ext_resource type="Script" path="res://scripts/components/zombies/ZombieMover.cs" id="4_u5syx"] [ext_resource type="Script" path="res://scripts/components/zombies/behaviours/BasicZombieBehaviour.cs" id="5_2pvkr"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_hxyad"] size = Vector2(24, 84) [sub_resource type="RectangleShape2D" id="RectangleShape2D_r4ug6"] size = Vector2(20, 48) [sub_resource type="Animation" id="Animation_qv5y7"] length = 0.001 tracks/0/type = "method" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Mover") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "values": [{ "args": [0.0], "method": &"SetSpeed" }] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_sq25x"] _data = { "RESET": SubResource("Animation_qv5y7") } [sub_resource type="Animation" id="Animation_fwldj"] resource_name = "eat" loop_mode = 1 step = 0.1 tracks/0/type = "method" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Eatbox") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0.5), "transitions": PackedFloat32Array(1), "values": [{ "args": [], "method": &"Bite" }] } tracks/1/type = "method" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Mover") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "values": [{ "args": [0.0], "method": &"SetSpeed" }] } [sub_resource type="Animation" id="Animation_lrgn8"] resource_name = "idle" loop_mode = 1 tracks/0/type = "method" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Mover") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "values": [{ "args": [0.0], "method": &"SetSpeed" }] } [sub_resource type="Animation" id="Animation_ebhxh"] resource_name = "walk" tracks/0/type = "method" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Mover") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "values": [{ "args": [0.5], "method": &"SetSpeed" }] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_5ci4h"] _data = { "eat": SubResource("Animation_fwldj"), "idle": SubResource("Animation_lrgn8"), "walk": SubResource("Animation_ebhxh") } [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_h0rfo"] animation = &"baisc_zombie/eat" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_nog33"] animation = &"baisc_zombie/idle" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_g2uel"] animation = &"baisc_zombie/walk" [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_vxhht"] advance_mode = 2 [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_r8rju"] advance_mode = 2 [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_y2ivb"] advance_mode = 2 advance_condition = &"eat" [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_7d3k4"] advance_mode = 2 advance_condition = &"eat" [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_kk4wi"] advance_mode = 2 advance_condition = &"end_eat" [sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_qep5j"] states/End/position = Vector2(1183, 100) states/baisc_zombie_eat/node = SubResource("AnimationNodeAnimation_h0rfo") states/baisc_zombie_eat/position = Vector2(575, 185) states/baisc_zombie_idle/node = SubResource("AnimationNodeAnimation_nog33") states/baisc_zombie_idle/position = Vector2(368, 100) states/baisc_zombie_walk/node = SubResource("AnimationNodeAnimation_g2uel") states/baisc_zombie_walk/position = Vector2(575, 35) transitions = ["Start", "baisc_zombie_idle", SubResource("AnimationNodeStateMachineTransition_vxhht"), "baisc_zombie_idle", "baisc_zombie_walk", SubResource("AnimationNodeStateMachineTransition_r8rju"), "baisc_zombie_idle", "baisc_zombie_eat", SubResource("AnimationNodeStateMachineTransition_y2ivb"), "baisc_zombie_walk", "baisc_zombie_eat", SubResource("AnimationNodeStateMachineTransition_7d3k4"), "baisc_zombie_eat", "baisc_zombie_walk", SubResource("AnimationNodeStateMachineTransition_kk4wi")] graph_offset = Vector2(-17, -2) [node name="Zombie" type="Node2D"] script = ExtResource("1_qq3f1") _maxHP = 100 [node name="Sprite" type="Sprite2D" parent="."] position = Vector2(0, -44) texture = ExtResource("2_4pdxh") [node name="Hitbox" type="Area2D" parent="."] collision_layer = 4 collision_mask = 0 [node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"] position = Vector2(2, -42) shape = SubResource("RectangleShape2D_hxyad") [node name="Eatbox" type="Area2D" parent="." node_paths=PackedStringArray("_animationTree")] collision_layer = 0 collision_mask = 2 script = ExtResource("3_2aulo") _animationTree = NodePath("../AnimationTree") [node name="CollisionShape2D" type="CollisionShape2D" parent="Eatbox"] position = Vector2(-10, -24) shape = SubResource("RectangleShape2D_r4ug6") [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_sq25x"), "baisc_zombie": SubResource("AnimationLibrary_5ci4h") } [node name="AnimationTree" type="AnimationTree" parent="."] tree_root = SubResource("AnimationNodeStateMachine_qep5j") anim_player = NodePath("../AnimationPlayer") parameters/conditions/eat = false parameters/conditions/end_eat = false [node name="Mover" type="Node" parent="."] script = ExtResource("4_u5syx") [node name="Behaviour" type="Node" parent="."] script = ExtResource("5_2pvkr") [connection signal="area_entered" from="Eatbox" to="Eatbox" method="OnAreaEntered"] [connection signal="area_exited" from="Eatbox" to="Eatbox" method="OnAreaExited"]