[gd_scene load_steps=18 format=3 uid="uid://bw1w8jp0yeypy"] [ext_resource type="PackedScene" uid="uid://b1hjjbdwf1rtc" path="res://scenes/templates/plant_template.tscn" id="1_n25yi"] [ext_resource type="Texture2D" uid="uid://b6tyoa5htapir" path="res://assets/sprites/atlases/plants/aloe.png" id="2_iup5p"] [ext_resource type="AnimationLibrary" uid="uid://bgutjc3ruq27s" path="res://resources/animations/plants/aloe.res" id="3_3sp3b"] [ext_resource type="Script" path="res://scripts/components/plants/behaviours/AloeBehaviour.cs" id="4_55asm"] [sub_resource type="Animation" id="Animation_vknky"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("AnimationTree:parameters/conditions/heal") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_wlien"] _data = { "RESET": SubResource("Animation_vknky") } [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_c25ew"] animation = &"aloe/heal" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_6dmta"] animation = &"aloe/idle" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_7tkf5"] animation = &"aloe/idle_used" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_8bc4q"] animation = &"aloe/recharge" [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_gi6e0"] advance_mode = 2 [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_l1t7h"] switch_mode = 2 advance_mode = 2 [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_cut4s"] switch_mode = 2 advance_mode = 2 [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_um4ov"] advance_mode = 2 advance_condition = &"heal" [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_4kdc0"] advance_mode = 2 advance_condition = &"charged" [sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_bldox"] states/aloe_heal/node = SubResource("AnimationNodeAnimation_c25ew") states/aloe_heal/position = Vector2(530, 41) states/aloe_idle/node = SubResource("AnimationNodeAnimation_6dmta") states/aloe_idle/position = Vector2(359, 100) states/aloe_idle_used/node = SubResource("AnimationNodeAnimation_7tkf5") states/aloe_idle_used/position = Vector2(710, 105) states/aloe_recharge/node = SubResource("AnimationNodeAnimation_8bc4q") states/aloe_recharge/position = Vector2(530, 171) transitions = ["Start", "aloe_idle", SubResource("AnimationNodeStateMachineTransition_gi6e0"), "aloe_heal", "aloe_idle_used", SubResource("AnimationNodeStateMachineTransition_l1t7h"), "aloe_recharge", "aloe_idle", SubResource("AnimationNodeStateMachineTransition_cut4s"), "aloe_idle", "aloe_heal", SubResource("AnimationNodeStateMachineTransition_um4ov"), "aloe_idle_used", "aloe_recharge", SubResource("AnimationNodeStateMachineTransition_4kdc0")] graph_offset = Vector2(-78.082, -71.7578) [sub_resource type="RectangleShape2D" id="RectangleShape2D_oe0dc"] size = Vector2(22, 32) [node name="Aloe" instance=ExtResource("1_n25yi")] _maxHP = 100 [node name="Sprite2D" parent="." index="0"] position = Vector2(9, -14) texture = ExtResource("2_iup5p") hframes = 8 vframes = 4 [node name="AnimationPlayer" parent="." index="1"] libraries = { "": SubResource("AnimationLibrary_wlien"), "aloe": ExtResource("3_3sp3b") } [node name="AnimationTree" parent="." index="2"] tree_root = SubResource("AnimationNodeStateMachine_bldox") parameters/conditions/charged = false parameters/conditions/heal = false [node name="Behaviour" type="Node" parent="." index="3"] script = ExtResource("4_55asm") [node name="Timer" type="Timer" parent="Behaviour" index="0"] wait_time = 15.0 one_shot = true [node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox" index="0"] shape = SubResource("RectangleShape2D_oe0dc") [connection signal="timeout" from="Behaviour/Timer" to="Behaviour" method="OnTimeout"]