[gd_scene load_steps=6 format=3 uid="uid://crxsvv7drckpw"] [ext_resource type="Script" path="res://scripts/components/level/RuntimeLevelData.cs" id="1_i3bf5"] [ext_resource type="Texture2D" uid="uid://b0tb2hjum40aw" path="res://assets/sprites/summertime_saga.png" id="2_vmxhy"] [ext_resource type="PackedScene" uid="uid://cg8713v6c5w15" path="res://scenes/pools.tscn" id="3_jv7x4"] [ext_resource type="PackedScene" uid="uid://devn21c7luf45" path="res://scenes/level components/field_controller.tscn" id="5_lwpg6"] [ext_resource type="PackedScene" uid="uid://cfnmspei3k4p7" path="res://scenes/gui/runtime_gui.tscn" id="6_0baou"] [node name="debug_lvl" type="Node2D"] [node name="SummertimeSaga" type="Sprite2D" parent="."] position = Vector2(500, 200) texture = ExtResource("2_vmxhy") metadata/_edit_lock_ = true [node name="Camera2D" type="Camera2D" parent="."] position = Vector2(481, 200) metadata/_edit_lock_ = true [node name="RuntimeLevelData" type="Node" parent="."] script = ExtResource("1_i3bf5") SunCount = 5000 [node name="Pools" parent="." instance=ExtResource("3_jv7x4")] [node name="GuiLayer" type="CanvasLayer" parent="."] layer = 10 [node name="RuntimeGUI" parent="GuiLayer" instance=ExtResource("6_0baou")] [node name="Overlay" type="CanvasLayer" parent="."] layer = 5 follow_viewport_enabled = true [node name="FieldController" parent="Overlay" instance=ExtResource("5_lwpg6")]