using System; using Newlon.Components.Level; namespace Newlon.Components.GUI.Seedpackets; public class HotbarPregameHandler : SeedpacketHandler, ISeedpacketPress { public HotbarPregameHandler(Seedpacket owner) : base(owner) { RuntimeLevelData.Instance.OnLevelStateChanged += OnLevelStateChanged; } public event Action Clicked; public void Pressed() { if (Clicked != null) Clicked(); _owner.QueueFree(); AudioSequencer.Play("tap", Seedpacket.UntapStream); } public void OnLevelStateChanged(RuntimeLevelData.LevelStates state) { if (state == RuntimeLevelData.LevelStates.Game) { _owner.SetHandler(new HotbarHandler(_owner)); } else if (state != RuntimeLevelData.LevelStates.ChooseYourSeeds) { _owner.disablePacket = true; } } }