[gd_scene load_steps=5 format=3 uid="uid://xu4i6tmkv00a"] [ext_resource type="PackedScene" uid="uid://hhjbqkjqpt7x" path="res://scenes/entities/Zombies/cone_zombie.tscn" id="1_mwqpo"] [ext_resource type="Shader" path="res://assets/shaders/CG_color_blender.gdshader" id="2_3mrqj"] [ext_resource type="Texture2D" uid="uid://ce04l60l6mhfk" path="res://assets/sprites/bucket.tres" id="3_0nlp0"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_wdi07"] resource_local_to_scene = true shader = ExtResource("2_3mrqj") shader_parameter/blend_color = Color(1, 1, 1, 1) shader_parameter/amount = null [node name="BucketZombie" instance=ExtResource("1_mwqpo")] [node name="CanvasGroup" parent="." index="0"] material = SubResource("ShaderMaterial_wdi07") [node name="Hat" parent="CanvasGroup" index="1"] texture = ExtResource("3_0nlp0") [node name="Armor" parent="." index="8"] _maxHP = 180