[gd_scene load_steps=2 format=3 uid="uid://cg8713v6c5w15"] [ext_resource type="Script" path="res://scripts/components/level/PoolContainer.cs" id="1_31ggc"] [node name="Pools" type="Node2D" node_paths=PackedStringArray("Zombies", "Plants", "Projectiles", "Structures")] script = ExtResource("1_31ggc") Zombies = NodePath("Zombies") Plants = NodePath("Plants") Projectiles = NodePath("Projectiles") Structures = NodePath("Structures") [node name="Zombies" type="Node2D" parent="."] z_index = 3 y_sort_enabled = true [node name="Plants" type="Node2D" parent="."] z_index = 1 y_sort_enabled = true [node name="Projectiles" type="Node2D" parent="."] z_index = 4 y_sort_enabled = true [node name="Structures" type="Node2D" parent="."] z_index = 2 y_sort_enabled = true