[gd_resource type="ParticleProcessMaterial" load_steps=5 format=3 uid="uid://0sf0uy1dkxb6"] [sub_resource type="Gradient" id="Gradient_6jlap"] offsets = PackedFloat32Array(0, 0.896552, 1) colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0) [sub_resource type="GradientTexture1D" id="GradientTexture1D_uaspe"] gradient = SubResource("Gradient_6jlap") [sub_resource type="Curve" id="Curve_6jlap"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.574074, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_uaspe"] curve = SubResource("Curve_6jlap") [resource] particle_flag_align_y = true particle_flag_disable_z = true direction = Vector3(-1, -1, 0) spread = 30.0 initial_velocity_min = 50.0 initial_velocity_max = 75.0 gravity = Vector3(0, 98, 0) scale_min = 0.9 scale_max = 1.1 scale_curve = SubResource("CurveTexture_uaspe") color_ramp = SubResource("GradientTexture1D_uaspe")