[gd_scene load_steps=12 format=3 uid="uid://xu4i6tmkv00a"] [ext_resource type="PackedScene" uid="uid://hhjbqkjqpt7x" path="res://scenes/entities/Zombies/cone_zombie.tscn" id="1_mwqpo"] [ext_resource type="Shader" uid="uid://d0eo5uuj222c4" path="res://assets/shaders/CG_color_blender.gdshader" id="2_3mrqj"] [ext_resource type="Texture2D" uid="uid://ce04l60l6mhfk" path="res://assets/sprites/bucket1.tres" id="3_0nlp0"] [ext_resource type="Script" uid="uid://c3cfnrmnnuqms" path="res://addons/floatmodifiers/FloatModifiers.cs" id="4_1s2fn"] [ext_resource type="Texture2D" uid="uid://ikk4jp7mvm3s" path="res://assets/sprites/bucket2.tres" id="4_xx7fu"] [ext_resource type="AudioStream" uid="uid://bu1egfsyplpx4" path="res://assets/audio/sfx/metalhit_generic.tres" id="5_lt6ps"] [ext_resource type="Texture2D" uid="uid://cmmpfi8ug43l2" path="res://assets/sprites/bucket3.tres" id="5_v1iwd"] [ext_resource type="AudioStream" uid="uid://w0qfwds4o3ti" path="res://assets/audio/sfx/hit_generic.tres" id="6_kedip"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_wdi07"] resource_local_to_scene = true shader = ExtResource("2_3mrqj") shader_parameter/blend_color = Color(1, 1, 1, 1) shader_parameter/amount = 0.0 [sub_resource type="Resource" id="Resource_2bm8y"] resource_local_to_scene = true script = ExtResource("4_1s2fn") flat_value = 10.0 percentage_value = 0.0 mult_value = 1.0 [sub_resource type="Resource" id="Resource_lt6ps"] resource_local_to_scene = true script = ExtResource("4_1s2fn") flat_value = 0.2 percentage_value = 0.0 mult_value = 1.0 [node name="BucketZombie" instance=ExtResource("1_mwqpo")] [node name="CanvasGroup" parent="." index="0"] material = SubResource("ShaderMaterial_wdi07") [node name="Butt" parent="CanvasGroup/basic_zombie_walk/Zombie" index="0"] scale = Vector2(0.999912, 0.999912) [node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"] scale = Vector2(0.999831, 0.999831) [node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"] scale = Vector2(0.999832, 0.999832) [node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"] scale = Vector2(0.999833, 0.999833) [node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"] scale = Vector2(0.999834, 0.999834) [node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"] scale = Vector2(0.999835, 0.999835) [node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"] scale = Vector2(0.999828, 0.999828) [node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"] scale = Vector2(0.999826, 0.999826) [node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"] scale = Vector2(0.999825, 0.999825) [node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"] scale = Vector2(0.99983, 0.99983) [node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"] visible = false scale = Vector2(0.999828, 0.999828) [node name="Hat" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/Head" index="0"] position = Vector2(-4.00424, -6.00927) [node name="Sprite" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/Head/Hat" index="0"] texture = ExtResource("3_0nlp0") degradationStages = Array[Texture]([ExtResource("3_0nlp0"), ExtResource("4_xx7fu"), ExtResource("5_v1iwd")]) [node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"] scale = Vector2(0.999828, 0.999828) [node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"] scale = Vector2(0.999829, 0.999829) [node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="1"] scale = Vector2(0.99983, 0.99983) [node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"] scale = Vector2(0.999829, 0.999829) [node name="Eatbox" parent="." index="2"] _damage = SubResource("Resource_2bm8y") [node name="Mover" parent="." index="4"] _speed = SubResource("Resource_lt6ps") [node name="HitPlayer" parent="." index="6"] playlist = Array[AudioStream]([ExtResource("5_lt6ps"), ExtResource("6_kedip")]) channels = Array[String](["metal_hit", "hit"]) [node name="Armor" parent="." index="7"] MaxHP = 375.0