[gd_resource type="Resource" script_class="ZombieResource" load_steps=4 format=3 uid="uid://nceohd32fkxk"] [ext_resource type="Texture2D" uid="uid://bwdqbrnn7ygtr" path="res://assets/sprites/atlases/zombies/Зондби.png" id="1_f7g7v"] [ext_resource type="PackedScene" uid="uid://hhjbqkjqpt7x" path="res://scenes/entities/Zombies/cone_zombie.tscn" id="1_llf5l"] [ext_resource type="Script" uid="uid://cqxj7o8hdm82n" path="res://scripts/resources/ZombieResource.cs" id="1_sw7hj"] [resource] script = ExtResource("1_sw7hj") display_name = "Conehead zombie" display_description = "Armoured vesion of basic zombie. Equivalent of ~3 zombies. Health points: [color=darkred]7 peas[/color]. Armour points: [color=darkred]13 peas[/color]. Walk speed: [color=darkred]0.2 tiles/second[/color]. Attack speed: [color=darkred]1 Hz[/color]. Attack damage: [color=darkred]1 bite[/color]." Cost = 2.0 Scene = ExtResource("1_llf5l") ReloadTime = 1.0 ReloadProgress = 0.0 Preview = ExtResource("1_f7g7v") Layer = 1 metadata/_custom_type_script = "uid://cqxj7o8hdm82n"