[gd_scene load_steps=5 format=3 uid="uid://co11v3w8hbwgf"] [ext_resource type="Script" path="res://scripts/components/zombies/RuntimeZombieData.cs" id="1_qq3f1"] [ext_resource type="Texture2D" uid="uid://bwwbkybryi6k0" path="res://assets/sprites/zombie.tres" id="2_4pdxh"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_hxyad"] size = Vector2(24, 84) [sub_resource type="RectangleShape2D" id="RectangleShape2D_r4ug6"] size = Vector2(20, 48) [node name="Zombie" type="Node2D"] script = ExtResource("1_qq3f1") _maxHP = 100 [node name="Sprite" type="Sprite2D" parent="."] position = Vector2(0, -44) texture = ExtResource("2_4pdxh") [node name="Hitbox" type="Area2D" parent="."] collision_layer = 4 collision_mask = 0 [node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"] position = Vector2(2, -42) shape = SubResource("RectangleShape2D_hxyad") [node name="Eatbox" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="Eatbox"] position = Vector2(-10, -24) shape = SubResource("RectangleShape2D_r4ug6")