[gd_scene load_steps=4 format=3 uid="uid://b2hrv0aqbui7u"] [ext_resource type="Script" path="res://scripts/LinearProjectile.cs" id="1_3kc4s"] [ext_resource type="Texture2D" uid="uid://dq0mul65hevtt" path="res://assets/sprites/plants/pea.tres" id="2_26q5x"] [sub_resource type="CircleShape2D" id="CircleShape2D_ix1sk"] radius = 6.0 [node name="Pea" type="Area2D"] collision_layer = 2 collision_mask = 4 script = ExtResource("1_3kc4s") _speed = 3.0 [node name="Sprite" type="Sprite2D" parent="."] texture = ExtResource("2_26q5x") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_ix1sk") [node name="Timer" type="Timer" parent="."] wait_time = 15.0 one_shot = true autostart = true [connection signal="area_entered" from="." to="." method="OnAreaEntered"] [connection signal="timeout" from="Timer" to="." method="queue_free"]