using System.Globalization; using Godot; using Newlon.Components.Level; namespace Newlon.Components.GUI; public partial class SunCounter : Control { public static SunCounter Instance { get; private set; } private Tween tween; [Export] private Label text; [Export] public TextureRect sunImage { get; private set;} public override void _EnterTree() { Instance = this; } public static void Update() { if (Instance.tween != null) Instance.tween.Kill(); Instance.tween = Instance.CreateTween(); Instance.tween.TweenMethod(Callable.From(Instance.SetText), int.Parse(Instance.text.Text), RuntimeLevelData.Instance.SunCount, 1.0); } public static void UpdateInstantly() { Instance.text.Text = RuntimeLevelData.Instance.SunCount.ToString(); } private void SetText(int value) { text.Text = value.ToString(); } }