[gd_scene load_steps=31 format=3 uid="uid://bgqmwsb6ynm81"] [ext_resource type="PackedScene" uid="uid://co11v3w8hbwgf" path="res://scenes/entities/Zombies/zombie.tscn" id="1_fnu7s"] [ext_resource type="Shader" uid="uid://d0eo5uuj222c4" path="res://assets/shaders/CG_color_blender.gdshader" id="2_6qr4h"] [ext_resource type="Texture2D" uid="uid://cse1504ao4g8e" path="res://assets/sprites/atlases/zombies/hobo.png" id="3_6qr4h"] [ext_resource type="AnimationLibrary" uid="uid://cuh2kyb21hmkm" path="res://resources/animations/zombies/basic_zombie.res" id="4_02fim"] [ext_resource type="Script" uid="uid://c5v2og85t7s6j" path="res://scripts/components/zombies/behaviours/HoboBehaviour.cs" id="4_5selg"] [ext_resource type="Script" uid="uid://fd4im1fmwc5n" path="res://scripts/components/Armor.cs" id="4_w8pya"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_w8pya"] resource_local_to_scene = true shader = ExtResource("2_6qr4h") shader_parameter/blend_color = Color(1, 1, 1, 1) shader_parameter/amount = 0.0 [sub_resource type="AtlasTexture" id="AtlasTexture_w8pya"] atlas = ExtResource("3_6qr4h") region = Rect2(0, 15, 40, 49) [sub_resource type="AtlasTexture" id="AtlasTexture_5selg"] atlas = ExtResource("3_6qr4h") region = Rect2(3, 0, 35, 11) [sub_resource type="Animation" id="Animation_qv5y7"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("CanvasGroup/Sprite:self_modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(1, 1, 1, 1)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_sq25x"] _data = { &"RESET": SubResource("Animation_qv5y7") } [sub_resource type="Animation" id="Animation_w8pya"] length = 2.0 tracks/0/type = "method" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Mover") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 1.93333), "transitions": PackedFloat32Array(1, 1), "values": [{ "args": [0.0], "method": &"SetSpeedMult" }, { "args": [3.0], "method": &"SetSpeedMult" }] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("CanvasGroup/Sprite:self_modulate") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Color(1, 1, 1, 1), Color(1, 0, 0, 1)] } [sub_resource type="Animation" id="Animation_5selg"] resource_name = "walk" tracks/0/type = "method" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Mover") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "values": [{ "args": [0.1], "method": &"SetSpeedFlat" }] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_5selg"] _data = { &"can_destroy": SubResource("Animation_w8pya"), &"run": SubResource("Animation_5selg") } [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_h0rfo"] animation = &"basic_zombie/eat" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_nog33"] animation = &"basic_zombie/idle" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_g2uel"] animation = &"basic_zombie/walk" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_02fim"] animation = &"hobo_zombie/can_destroy" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_c1y3b"] animation = &"hobo_zombie/run" [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_vxhht"] advance_mode = 2 [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_y2ivb"] advance_mode = 2 advance_expression = "get(\"isEating\") == true" [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_7d3k4"] advance_mode = 2 advance_expression = "get(\"isEating\") == true" [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_qg8rq"] advance_mode = 2 advance_expression = "get(\"canDestroyed\") == false" [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_4248q"] advance_mode = 2 advance_expression = "get(\"canDestroyed\") == true" [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_tu6af"] advance_mode = 2 advance_expression = "get(\"isEating\") == true" [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_yalvk"] advance_mode = 2 advance_expression = "get(\"canDestroyed\") == true and get(\"isEating\") == false" [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_7jlle"] switch_mode = 2 advance_mode = 2 [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_w1b1s"] advance_mode = 2 advance_expression = "get(\"canDestroyed\") == false and get(\"isEating\") == false" [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_02fim"] advance_mode = 2 advance_expression = "get(\"canDestroyed\") == true" [sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_xg3p6"] states/End/position = Vector2(1183, 100) states/basic_zombie_eat/node = SubResource("AnimationNodeAnimation_h0rfo") states/basic_zombie_eat/position = Vector2(711, 206) states/basic_zombie_idle/node = SubResource("AnimationNodeAnimation_nog33") states/basic_zombie_idle/position = Vector2(368, 100) states/basic_zombie_walk/node = SubResource("AnimationNodeAnimation_g2uel") states/basic_zombie_walk/position = Vector2(711, -21) states/hobo_zombie_can_destroy/node = SubResource("AnimationNodeAnimation_02fim") states/hobo_zombie_can_destroy/position = Vector2(368, 206) states/hobo_zombie_run/node = SubResource("AnimationNodeAnimation_c1y3b") states/hobo_zombie_run/position = Vector2(866, 89) transitions = ["Start", "basic_zombie_idle", SubResource("AnimationNodeStateMachineTransition_vxhht"), "basic_zombie_idle", "basic_zombie_eat", SubResource("AnimationNodeStateMachineTransition_y2ivb"), "basic_zombie_walk", "basic_zombie_eat", SubResource("AnimationNodeStateMachineTransition_7d3k4"), "basic_zombie_idle", "basic_zombie_walk", SubResource("AnimationNodeStateMachineTransition_qg8rq"), "basic_zombie_idle", "hobo_zombie_run", SubResource("AnimationNodeStateMachineTransition_4248q"), "hobo_zombie_run", "basic_zombie_eat", SubResource("AnimationNodeStateMachineTransition_tu6af"), "basic_zombie_eat", "hobo_zombie_run", SubResource("AnimationNodeStateMachineTransition_yalvk"), "hobo_zombie_can_destroy", "basic_zombie_idle", SubResource("AnimationNodeStateMachineTransition_7jlle"), "basic_zombie_eat", "basic_zombie_walk", SubResource("AnimationNodeStateMachineTransition_w1b1s"), "basic_zombie_walk", "hobo_zombie_run", SubResource("AnimationNodeStateMachineTransition_02fim")] graph_offset = Vector2(55, -28) [node name="Hobo" node_paths=PackedStringArray("_armor") instance=ExtResource("1_fnu7s")] _armor = NodePath("CanArmor") [node name="CanvasGroup" parent="." index="0"] material = SubResource("ShaderMaterial_w8pya") [node name="Can" type="Node2D" parent="CanvasGroup" index="1"] [node name="Sprite2D" type="Sprite2D" parent="CanvasGroup/Can" index="0"] position = Vector2(3, -40) texture = SubResource("AtlasTexture_w8pya") [node name="Sprite2D2" type="Sprite2D" parent="CanvasGroup/Can" index="1"] z_index = -1 position = Vector2(1, -63) texture = SubResource("AtlasTexture_5selg") [node name="AnimationPlayer" parent="." index="3"] libraries = { &"": SubResource("AnimationLibrary_sq25x"), &"basic_zombie": ExtResource("4_02fim"), &"hobo_zombie": SubResource("AnimationLibrary_5selg") } autoplay = "baisc_zombie/walk" speed_scale = 3.0 [node name="AnimationTree" parent="." index="4"] tree_root = SubResource("AnimationNodeStateMachine_xg3p6") advance_expression_base_node = NodePath("../Behaviour") [node name="CanArmor" type="Node" parent="." index="7"] script = ExtResource("4_w8pya") _maxHP = 100 metadata/_custom_type_script = "uid://fd4im1fmwc5n" [node name="Behaviour" type="Node" parent="." index="8" node_paths=PackedStringArray("_eatBox", "_animationTree")] script = ExtResource("4_5selg") _eatBox = NodePath("../Eatbox") _animationTree = NodePath("../AnimationTree") [connection signal="ArmorLost" from="CanArmor" to="CanvasGroup/Can" method="queue_free"] [connection signal="ArmorLost" from="CanArmor" to="Behaviour" method="Trashed"]