[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://jr0vpg030jqv"] [ext_resource type="Shader" uid="uid://btf4xhu31ln6n" path="res://assets/shaders/canvas_group_flash.gdshader" id="1_fsu5r"] [resource] resource_local_to_scene = true shader = ExtResource("1_fsu5r") shader_parameter/FLASH_COLOR = Color(1, 0.709804, 0.439216, 0.5) shader_parameter/blend = 0.0 shader_parameter/selected = false