[gd_scene load_steps=14 format=3 uid="uid://bq7imkpr2yqyr"] [ext_resource type="PackedScene" uid="uid://b1hjjbdwf1rtc" path="res://scenes/templates/plant_template.tscn" id="1_fluxn"] [ext_resource type="Shader" uid="uid://cgc7spjkhsx7c" path="res://assets/shaders/generic_flash.gdshader" id="2_bi7an"] [ext_resource type="Texture2D" uid="uid://dstqh1wc5dvmo" path="res://assets/sprites/atlases/plants/wallnut.png" id="2_o5tda"] [ext_resource type="AnimationLibrary" uid="uid://0bdesb8j2mbo" path="res://assets/animations/plants/wallnut.res" id="3_xl65q"] [ext_resource type="Script" uid="uid://btkmd86pn828y" path="res://scripts/entities/plants/behaviours/HpBasedBehaviour.cs" id="4_cjtyy"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_ladjs"] resource_local_to_scene = true shader = ExtResource("2_bi7an") shader_parameter/FLASH_COLOR = Color(1, 0.709804, 0.439216, 0.5) shader_parameter/HIGHLIGHT_COLOR = Color(1, 0.709804, 0.439216, 0.5) shader_parameter/selected = false shader_parameter/blend = 0.0 [sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_y3tlf"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ds5ry"] animation = &"wallnut/idle_full" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_frsxy"] animation = &"wallnut/idle_mid" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_7avgo"] animation = &"wallnut/idle_low" [sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_nij8v"] blend_point_0/node = SubResource("AnimationNodeAnimation_ds5ry") blend_point_0/pos = 1.0 blend_point_1/node = SubResource("AnimationNodeAnimation_frsxy") blend_point_1/pos = 0.5 blend_point_2/node = SubResource("AnimationNodeAnimation_7avgo") blend_point_2/pos = 0.0 min_space = 0.0 blend_mode = 1 [sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_bi7an"] graph_offset = Vector2(-338.2, 175.4) nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_y3tlf") nodes/TimeScale/position = Vector2(60, 140) nodes/Tree/node = SubResource("AnimationNodeBlendSpace1D_nij8v") nodes/Tree/position = Vector2(-180, 180) node_connections = [&"TimeScale", 0, &"Tree", &"output", 0, &"TimeScale"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_khltr"] size = Vector2(33, 46) [node name="Wallnut" instance=ExtResource("1_fluxn")] internal_id = "wallnut" MaxHP = 600.0 [node name="Sprite2D" parent="." index="0"] material = SubResource("ShaderMaterial_ladjs") texture = ExtResource("2_o5tda") hframes = 12 vframes = 3 [node name="AnimationPlayer" parent="." index="1"] libraries = { &"wallnut": ExtResource("3_xl65q") } [node name="AnimationTree" parent="." index="2"] tree_root = SubResource("AnimationNodeBlendTree_bi7an") parameters/TimeScale/scale = 1.0 parameters/Tree/blend_position = 1.0 [node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox" index="0"] position = Vector2(3.5, 5) shape = SubResource("RectangleShape2D_khltr") [node name="Behaviour" type="Node" parent="." index="4"] script = ExtResource("4_cjtyy") parameters = Array[String](["parameters/Tree/blend_position"]) [node name="FlashController" parent="." index="5"] shaderMaterial = SubResource("ShaderMaterial_ladjs") [connection signal="OnHPChanged" from="." to="Behaviour" method="OnHPChanged"]