[gd_scene load_steps=27 format=3 uid="uid://bb4ya5qx224ca"] [ext_resource type="Script" uid="uid://dli2i6albvugt" path="res://scripts/entities/plants/RuntimePlantData.cs" id="1_22an6"] [ext_resource type="Material" uid="uid://cn7ac4meka1hc" path="res://assets/GenericFlashMaterial.tres" id="2_tut6f"] [ext_resource type="Texture2D" uid="uid://cksryh4w5dbbx" path="res://assets/sprites/atlases/plants/peashooter.png" id="3_8aoci"] [ext_resource type="AnimationLibrary" uid="uid://bv1dl1g4dmbho" path="res://assets/animations/plants/peashooter.res" id="4_rdf0i"] [ext_resource type="Script" uid="uid://dwlwi42smgxkb" path="res://scripts/TimeScalableAnimationTree.cs" id="5_dwhke"] [ext_resource type="Script" uid="uid://ceprqkraw3v6m" path="res://scripts/entities/plants/Shooter.cs" id="6_f5jji"] [ext_resource type="PackedScene" uid="uid://b45wmmcie6yeg" path="res://scenes/projectiles/repeater_projectile.tscn" id="7_22an6"] [ext_resource type="Script" uid="uid://c4jy0cnbnx33h" path="res://scripts/TimeScalableTimer.cs" id="8_w0eom"] [ext_resource type="Script" uid="uid://bdk5iqtw4xbkl" path="res://scripts/entities/plants/behaviours/PeashooterBehaviour.cs" id="9_cqtdb"] [ext_resource type="Script" uid="uid://dn53jvpjyg63l" path="res://scripts/entities/plants/Eyesight.cs" id="10_bi2sw"] [ext_resource type="Script" uid="uid://hccb0aee0x0o" path="res://scripts/entities/plants/PlantEyesightLimiter.cs" id="11_4nqum"] [ext_resource type="Script" uid="uid://c36bj8u7jghc7" path="res://scripts/audio/ChannelPlayer.cs" id="12_7n1bh"] [ext_resource type="AudioStream" uid="uid://dsv81mvrdg3w3" path="res://assets/audio/sfx/throw_generic.tres" id="13_hxb23"] [ext_resource type="Script" uid="uid://30pbgasu64aw" path="res://scripts/entities/FlashShaderController.cs" id="14_aq7hn"] [sub_resource type="Animation" id="Animation_a2y0j"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_ipp6b"] _data = { &"RESET": SubResource("Animation_a2y0j") } [sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_mbbd7"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_34v85"] animation = &"peashooter/idle" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_u4o2k"] animation = &"peashooter/shoot" [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_70n3m"] advance_mode = 2 [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_2lwpg"] advance_mode = 2 advance_condition = &"ready" [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_k61yr"] switch_mode = 2 advance_mode = 2 [sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_13o7y"] states/peashooter_idle/node = SubResource("AnimationNodeAnimation_34v85") states/peashooter_idle/position = Vector2(420, 92) states/peashooter_shoot/node = SubResource("AnimationNodeAnimation_u4o2k") states/peashooter_shoot/position = Vector2(674, 82) transitions = ["Start", "peashooter_idle", SubResource("AnimationNodeStateMachineTransition_70n3m"), "peashooter_idle", "peashooter_shoot", SubResource("AnimationNodeStateMachineTransition_2lwpg"), "peashooter_shoot", "peashooter_idle", SubResource("AnimationNodeStateMachineTransition_k61yr")] [sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_q58jr"] graph_offset = Vector2(-518.8, 27.8) nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_mbbd7") nodes/TimeScale/position = Vector2(0, 120) nodes/Tree/node = SubResource("AnimationNodeStateMachine_13o7y") nodes/Tree/position = Vector2(-300, 120) node_connections = [&"TimeScale", 0, &"Tree", &"output", 0, &"TimeScale"] [sub_resource type="SegmentShape2D" id="SegmentShape2D_8iovl"] resource_local_to_scene = true [sub_resource type="RectangleShape2D" id="RectangleShape2D_r7xnh"] size = Vector2(20, 44) [node name="Repeater" type="Node2D" node_paths=PackedStringArray("_player", "_tree")] script = ExtResource("1_22an6") MaxHP = 30.0 _player = NodePath("AnimationPlayer") _tree = NodePath("AnimationTree") [node name="Sprite2D" type="Sprite2D" parent="."] material = ExtResource("2_tut6f") texture = ExtResource("3_8aoci") hframes = 10 vframes = 2 [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("AnimationLibrary_ipp6b"), &"peashooter": ExtResource("4_rdf0i") } autoplay = "peashooter/idle" [node name="AnimationTree" type="AnimationTree" parent="." node_paths=PackedStringArray("entity")] tree_root = SubResource("AnimationNodeBlendTree_q58jr") anim_player = NodePath("../AnimationPlayer") parameters/TimeScale/scale = 1.0 parameters/Tree/conditions/ready = false script = ExtResource("5_dwhke") entity = NodePath("..") [node name="Shooter" type="Marker2D" parent="." node_paths=PackedStringArray("_timer")] position = Vector2(12, -4) script = ExtResource("6_f5jji") _projectile = ExtResource("7_22an6") _timer = NodePath("FireTimer") [node name="FireTimer" type="Timer" parent="Shooter" node_paths=PackedStringArray("entity")] wait_time = 1.5 one_shot = true script = ExtResource("8_w0eom") entity = NodePath("../..") [node name="Behaviour" type="Node" parent="." node_paths=PackedStringArray("_shootTimer", "_sight")] script = ExtResource("9_cqtdb") _shootTimer = NodePath("../Shooter/FireTimer") _sight = NodePath("../Eysight") [node name="Eysight" type="Area2D" parent="."] collision_layer = 4 collision_mask = 8 script = ExtResource("10_bi2sw") [node name="CollisionShape2D" type="CollisionShape2D" parent="Eysight"] shape = SubResource("SegmentShape2D_8iovl") script = ExtResource("11_4nqum") [node name="Hitbox" type="Area2D" parent="."] collision_layer = 2 collision_mask = 0 [node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"] position = Vector2(0, 5) shape = SubResource("RectangleShape2D_r7xnh") [node name="ChannelPlayer" type="Node" parent="."] script = ExtResource("12_7n1bh") audioStream = ExtResource("13_hxb23") channel = "pea_shoot" metadata/_custom_type_script = "uid://c36bj8u7jghc7" [node name="FlashController" type="Node" parent="."] script = ExtResource("14_aq7hn") shaderMaterial = ExtResource("2_tut6f") [connection signal="OnDamaged" from="." to="FlashController" method="DamageFlash"]