newlon/scripts/gui/pause_menu/PM_GamepadFocus.cs
2025-07-28 18:03:26 +05:00

15 lines
310 B
C#

using Godot;
using System;
public partial class PM_GamepadFocus : Node
{
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
}