newlon/scripts/systems/effects/Effect.cs
2025-07-30 00:56:53 +05:00

19 lines
464 B
C#

using Godot;
using Newlon.Components;
namespace Newlon.Systems.Effects;
[GlobalClass]
public abstract partial class Effect : Resource
{
[Export] public float Duration;
[Export] public string Slot;
public abstract void Enter(Entity target);
public abstract void Process(Entity target);
public abstract void Exit(Entity target);
private Tween CreateTween(Entity fromEntity)
{
return fromEntity.CreateTweenEffect(this);
}
}