17 lines
425 B
C#
17 lines
425 B
C#
using Godot;
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public partial class WaveFlag : TextureRect
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{
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public int waveIndex;
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public double anim_time;
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public void HugeWaveApproached(int what)
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{
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if (waveIndex == what)
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{
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var tween = CreateTween().SetEase(Tween.EaseType.Out).SetTrans(Tween.TransitionType.Cubic).SetParallel();
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tween.TweenProperty(this, "anchor_top", 0.1, anim_time);
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tween.TweenProperty(this, "anchor_bottom", 0.1, anim_time);
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}
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}
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}
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