newlon/scripts/level/level_data.gd
2025-08-01 05:27:07 +05:00

20 lines
346 B
GDScript

extends Node
class_name LevelData
static var state : LevelStates = LevelStates.NotInGame
static var sun_count : float
## Possible states of level
enum LevelStates {
## The game is during plant pick stage
PlantPick,
## The game is not yet started
Pregame,
## Game started
Game,
## Game ended
Postgame,
## Not in a level,
NotInGame
}