newlon/addons/pvzadventure/WaveData.cs
2025-07-07 14:28:03 +05:00

11 lines
263 B
C#

using Godot;
using Godot.Collections;
[GlobalClass]
[Tool]
public partial class WaveData : Resource
{
[Export] private Array<GroupSpawn> zombiesDisordered;
[Export] private Array<RowSpawn> zombiesOrdered;
[Export] private Array<FieldSpawn> spawns;
}