newlon/scripts/plants/LoseZone.cs
2025-07-11 22:35:36 +05:00

18 lines
224 B
C#

using Godot;
namespace Newlon.Components.Plants;
public partial class LoseZone : RuntimePlantData
{
public override void TakeDamage(float amount, Node origin)
{
}
public override void Kill()
{
}
}