155 lines
4.5 KiB
Text
155 lines
4.5 KiB
Text
[gd_scene load_steps=14 format=3 uid="uid://b3na62o5pu1gt"]
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[ext_resource type="Texture2D" uid="uid://k60ylegy845j" path="res://assets/sprites/atlases/tile_animations.png" id="1_4r1tv"]
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[ext_resource type="Script" uid="uid://5ve2i0iu5oxr" path="res://scripts/particles/MixedParticles.cs" id="1_ftbe0"]
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[ext_resource type="Texture2D" uid="uid://c68mrfs4wb81x" path="res://assets/sprites/atlases/atlas2.png" id="2_mhmlv"]
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[sub_resource type="Animation" id="Animation_mhmlv"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [0]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("Sprite2D/GPUParticles2D:emitting")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("Sprite2D:self_modulate")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Color(1, 1, 1, 1)]
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}
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[sub_resource type="Animation" id="Animation_4r1tv"]
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resource_name = "main"
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length = 1.33334
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step = 0.0833333
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.166667, 0.333333, 0.728266, 0.916667),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
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"update": 1,
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"values": [0, 1, 2, 1, 0]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("Sprite2D/GPUParticles2D:emitting")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 0.333333),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [false, true]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("Sprite2D:self_modulate")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0.916667, 1.33333),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_ftbe0"]
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_data = {
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&"RESET": SubResource("Animation_mhmlv"),
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&"main": SubResource("Animation_4r1tv")
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}
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[sub_resource type="AtlasTexture" id="AtlasTexture_mhmlv"]
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atlas = ExtResource("1_4r1tv")
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region = Rect2(150, 0, 150, 50)
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filter_clip = true
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[sub_resource type="AtlasTexture" id="AtlasTexture_ftbe0"]
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atlas = ExtResource("2_mhmlv")
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region = Rect2(79, 102, 15, 15)
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[sub_resource type="Curve" id="Curve_ftbe0"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1e-05, 0), 0.0, 0.0, 0, 0, Vector2(0.152284, 1), 0.0, 0.0, 0, 0]
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point_count = 3
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[sub_resource type="CurveTexture" id="CurveTexture_100so"]
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curve = SubResource("Curve_ftbe0")
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[sub_resource type="Curve" id="Curve_q4bj6"]
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_data = [Vector2(0, 1), 0.0, -1.0, 0, 1, Vector2(1, 0), -1.0, 0.0, 1, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_dajq0"]
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curve = SubResource("Curve_q4bj6")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_100so"]
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particle_flag_disable_z = true
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emission_shape = 1
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emission_sphere_radius = 20.0
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direction = Vector3(0, -1, 0)
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spread = 0.0
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flatness = 1.0
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initial_velocity_min = 115.79
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initial_velocity_max = 115.79
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scale_curve = SubResource("CurveTexture_dajq0")
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alpha_curve = SubResource("CurveTexture_100so")
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[node name="AloeEffect" type="Node2D" node_paths=PackedStringArray("emitter")]
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script = ExtResource("1_ftbe0")
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emitter = NodePath("Sprite2D/GPUParticles2D")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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&"": SubResource("AnimationLibrary_ftbe0")
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}
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autoplay = "main"
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[node name="Sprite2D" type="Sprite2D" parent="."]
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z_index = -1
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z_as_relative = false
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position = Vector2(0, 22)
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texture = SubResource("AtlasTexture_mhmlv")
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offset = Vector2(0, -13.1)
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hframes = 3
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[node name="GPUParticles2D" type="GPUParticles2D" parent="Sprite2D"]
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z_index = 50
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z_as_relative = false
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position = Vector2(0, -1)
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emitting = false
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texture = SubResource("AtlasTexture_ftbe0")
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one_shot = true
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explosiveness = 0.25
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fixed_fps = 60
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process_material = SubResource("ParticleProcessMaterial_100so")
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